COPYRIGHT © 2003 MERIT INDUSTRIES, INC.
TN65 Rev C – PM0439-02
Tech Notes
Page 1 of 2
Tech Notes
Date: 03-15-04
merit industries, inc.
Re:
DIP Switch Settings in FORCE and MAXX Games
The following tables provide information on the functionality of the hard DIP switches in FORCE and MAXX games.
Make sure to read the information in the “Notes” column to determine what is affected when performing these
functions. The first table is FORCE 2003/2004 and Ruby/Sapphire software, the second table is FORCE 2002 and
Emerald software. After performing any DIP switch function, make sure to follow the instructions on the screen. In
most cases, you will be instructed to reset the DIP switch in order to reboot the game. If you fail to reset the DIP
switch before rebooting, it could result in corruption of the hard drive.
FORCE 2003/2004 & MAXX Ruby/Sapphire
DIP Switch
Function
Usage/Notes
8
Motherboard
configuration &
checksum test
•
Configures the CMOS settings on the motherboard to Merit specifications
Checks the files on the hard drive.
A checksum test should be performed when the game is locking up or rebooting
while being played or while in the attract mode. If the test fails, the program
should be reloaded onto the hard drive. After reloading, perform another
checksum test. If it fails again, the hard drive should be replaced.
6
Hardware
configuration
•
Identifies system hardware and configures the motherboard.
A hardware configuration occasionally needs to be performed after a kit is
installed and the touchscreen is not responding to touch or the calibration is off.
5 & 7
Memory clear for
TournaMAXX™
and TouchTunes®
•
Clears the login name, password, access phone number, and all call-in
settings for TournaMAXX™ users.
•
Clears all the loaded albums for TouchTunes® users.
•
Clears current books, coin-in, high scores and resets the software options.
A memory clear should be performed when a game is not able to connect to
TournaMAXX™ and there is some question about the information in the Dial-Up
Network Screen being correct. After performing a memory clear,
TournaMAXX™ setup information must be re-entered, and an “Update From
Server” should be performed.
NOTE:
TournaMAXX™ games must perform an “Update From Server” BEFORE
performing a memory clear.
4 & 7
Complete memory
clear
•
Clears ALL memory on hard drive including the TournaMAXX™ player
database, TournaMAXX™ settings, advertising screens, bookkeeping, high
scores, coin-in, options, etc. It resets the game to the factory defaults.
It also marks bad sectors on hard drive.
A complete memory clear should only be performed when the game is locking up
or resetting and it has passed the checksum test. After performing a complete
memory clear, the player database should be reloaded, TournaMAXX setup
information must be re-entered, and an initial connection and “Update From
Server” should be performed.
NOTE:
TournaMAXX™ games must perform an “Update From Server” BEFORE
performing a complete memory clear.
3
Watchdog Timer
(EVO and Fusion
games only)
•
When the watchdog timer is enabled, it will reboot the machine within 2
minutes after a failure, allowing the game to automatically reset itself if a
problem arises without needing a technician present.
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