background image

MEG

MEG

MEG

MEG

MEGANET

ANET

ANET

ANET

ANET

INST

INST

INST

INST

INSTALL

ALL

ALL

ALL

ALLA

A

A

A

ATION AND USER MANU

TION AND USER MANU

TION AND USER MANU

TION AND USER MANU

TION AND USER MANUAL

AL

AL

AL

AL

   PM0391-27

FOR TECHNICAL ASSISTANCE CONTACT

CUSTOMER SERVICE AT

1-800-445-9353 or 215-826-1440

IN CANADA, CONTACT

TOURNAMAXX CANADA, INC. AT

1-866-828-0272 or 416-503-0845

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image
manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

Table of Contents

Modem Installation ................................................................. p. 1-30

Ion Aurora, Rx, Fusion, eVo, Elite Edge & eVo Wallette p. 2
Force Radion ................................................................ p. 3-4
Force Classic, Force Elite, Force Upright ..................... p. 5-9
Force Vibe .................................................................... p. 10-11
Force Fusion ................................................................. p. 12-13
Force eVo ..................................................................... p. 14-16

MegaNet Installation Instructions .......................................... p. 17-25

Overview ........................................................................ p. 17
Broadband and Wireless Internet Setup ........................ p. 18
On-Screen Configuration Guide (Force games only) ..... p. 19-23
Connection Wizard (Ion games only) ............................ p. 24-25

MegaNet Content ..................................................................... p. 26-29

Troubleshooting Guide ........................................................... p. 30-32

MegaNet Service Tips ............................................................. p. 33

MegaNet Limited Warranty .................................................... p. 34

© 2010 AMI Entertainment Network, Inc.

Force, Ion, MegaNet, Mega-Link, TournaMAXX 

and 

TournaCHAMP

 are registered trademarks of AMI.

Reproduction of this manual, in any form or by any means, is strictly forbidden without the written permission of AMI.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

1

MegaNet Installation Instructions

CONTENTS:

CAUTION:  

Before performing any upgrade, it is important to remove any static electricity

from your body.  To remove static electricity, ground yourself by touching a grounded piece
of metal on the game before handling any boards, chips, connectors, etc.  Failure to
ground yourself before performing an upgrade may result in damage to your system and
may prevent you from performing the upgrade.

Modem Installation

If your game already has a modem installed, skip to page 17.
If you are using cable or DSL Internet access, skip to 

Broadband Internet Setup

.

If you are connecting wirelessly, skip to 

Wireless Internet Setup

.

Follow the instructions for your game.

QTY 

PART NUMBER 

DESCRIPTION 

ION KITS 

1 PA0086-XX 

MODEM 

1 CN4452-02 

RJ-11 

COUPLER, 

4CNDCT 

EC0074-03 

50' RJ-11 PHONE CABLE 

EC0153-02 

MODEM CABLE (AURORA WIDESCREEN & RX) 

EC0155-01 

RJ-11 MODEM CABLE (AURORA WIDESCREEN & RX) 

1 EC0382-01 

SERIAL TO USB CABLE (AURORA WIDESCREEN & 
RX) 

FORCE KITS 

1 PA0034-XX 

MODEM 

MW0466-01 

MODEM BRACKET (RADION GAMES) 

HW4206 

6-32 x 1/4 PAN PHL MACHINE SCREW 

HW4365 

6-32 x ¾ PAN/SLT MACHINE SCREW (VIBE GAMES) 

EC0074-06 

6' RJ-11 PHONE CABLE 

1 CN4452-02 

RJ-11 

COUPLER, 

4CNDCT 

CN4452-03 

RJ-11 SPLITTER, M/F, 4CNDCT 

EC0074-03 

50' RJ-11 PHONE CABLE 

EC0098-01 

9” MODEM CABLE (EVO GAMES) 

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

                                                                                     2

Ion Games Only

1.

Turn off the game and disconnect it
from its power source.

2.

Fusion Games: 

Unlock and open the

front bezel.  Remove the 2 screws se-
curing the electronics box cover and
carefully remove the cover.

Aurora, Rx, eVo, Elite Edge, and eVo
Wallette Games: 

Unlock and open the

CPU section.

3.

Aurora Widescreen and Rx Games

:

Connect the 2-pin connector on the
supplied EC0155 harness to J27 on the
I/O board (see Figure 1). Connect the
free end of this harness to the inside
of the phone coupler at the rear of the
game (the phone coupler is the one with
the smaller opening). In Rx games it may
be necessary to remove the
motherboard to connect this cable.
Connect the 10-pin connector on the
supplied EC0153 harness to J18 on the
I/O board (see Figure 1). Route the two
harnesses under the power supply in
Aurora games and under the tab on
the power supply bracket in Rx games.
Connect the free end of the EC0153
harness to the mating connector on the
EC0382-01 harness.  Then, connect the
free end of the EC0382-01 to either the
available USB port on the motherboard
or the free USB update port on the

metalwork located near the couplers
(in Rx games). Make sure that all har-
nessing is dressed properly and that it
will not interfere with any of the fans.

4.

Line up the modem with the mating pins
at U16 (1-4) on the I/O board.  See Fig-
ure 1. The corner of the modem with
the 3 pins should be lined up with U16-
2 on the I/O board. Carefully press
down on the modem so the connec-
tors are securely mated.

NOTE:  The modem will not be com-
pletely flush with the connectors.

5.

Fusion Games: 

Resecure the electron-

ics box cover with the two screws.

6.

Connect the 50’ phone cable to the
phone coupler on the outside of the
game (the phone coupler is on the right
if you are facing the back of the game).

7.

Secure the cable to the U-bolt on the
back of the game. (This will prevent
unnecessary strain on the connector
if the game is turned or moved.)

8.

Plug the other end of the phone cable
into a phone jack. (If you require the
use of a telephone adapter, plug the
phone cable into the provided adapter
and plug the adapter into a telephone
socket.)

9.

Close and lock the bezel or CPU sec-
tion and continue with page 24.

FIGURE 1 - ION I/O BOARD AND MODEM

MODEM CONNECTORS
ON I/O BOARD

CORNER
WITH
3 PINS

J18
J27

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

3

1.

Turn off the game and disconnect it
from its power source.

2.

Orient the modem as shown in Figure 2
and connect it to the modem bracket
(MW0466-01) using the four supplied
Phillips-head machine screws.

3.

Unlock and open the rear door of the
game and locate the hole on the side of
the chassis where the modem assem-
bly will be secured (see Figure 2).   If
there is a plastic coin guard in this lo-
cation, remove the screw securing the
guard and remove the guard from the
game.

4.

Place the tabs on the bottom of the
modem bracket into the two slots on
the power supply bracket.  Line up the
thumbscrew on the modem assembly
with the hole in the chassis and  tighten
the thumbscrew to secure the modem
assembly.  See Figure 2.

5.

Attach one end of the supplied modem
serial cable (found in the box with the
modem) to the J1 location on the mo-
dem, and attach the other end to the
com 2 location on motherboard (see
Figure 2).  Make sure that the serial
cable does not interfere with the CPU
fan.  If necessary, tie wrap the cable.

6.

Locate the free 4-pin connector on the
power supply harness.  Attach this
connector to the J5 location on the
modem.  See Figure 2.

7.

Connect one end of the 6’ phone cable
to the J2 location on the modem, and
connect the other end to the phone cou-
pler on the inside of the power entry
assembly.  (The phone coupler is the
one on the right if you are facing the
back of the game).  See Figure 2.  Coil
any excess cable and tie wrap the coil
to keep it in place.

8.

Connect the 50’ phone cable to the
phone coupler connector on the out-
side of the game (the phone coupler is
on the right if you are facing the back
of the game).

9.

Secure the cable to the U-bolt on the
back of the game.  (This will prevent
unnecessary strain on the connector
if the game is turned or moved.)

10. Plug the other end of the phone cable

into a phone jack.  (If you require the
use of a telephone adapter, plug the
phone cable into the provided adapter
and plug the adapter into a telephone
socket.)

11. Continue  with page 19.

Megatouch Force Radion Games Only

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

                                                                                     4

FIGURE 2 - FORCE RADION GAME

(REAR VIEW)

DETAIL VIEW

PHONE
CABLE (J2)

4-PIN CONNECTOR

FROM POWER SUPPLY
HARNESS (J5)

SCREW SECURING 
MODEM TO BRACKET
(4 PLACES)

TABS ON

MODEM BRACKET

COM 2
LOCATION ON
MOTHERBOARD

PHONE

COUPLER

MODEM

BRACKET

(MW0466-01)

MODEM SERIAL
CABLE (J1)

HOLE IN CHASSIS

TO SECURE

MODEM BRACKET

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

5

1.

Turn off the game and disconnect it
from its power source.

2.

Unlock and open the CPU section door
to gain access to the PC tray.

3.

Upright games with coin door only:

 Dis-

connect all connections to the I/O board.
This will allow for I/O board and hard
drive removal.

4.

Remove the screw securing the hard
drive assembly to the electronics tray
and remove the hard drive assembly
from the tray.

Classic games:  see Figure 3.
Elite games:  see Figure 4.
Upright games:  see Figure 5.
Upright with coin door:  see Figure 6.

5.

Under the hard drive there are four
standoffs.  Orient the supplied modem,

lining up the four holes on the modem
with the four standoffs.  Secure the
modem to the tray using the four sup-
plied Phillips-head machine screws.

Classic games:  see Figure 3.
Elite games:  see Figure 4.
Upright games:  see Figure 5.
Upright with coin door:  see Figure 6.

6.

Attach one end of the supplied modem
serial cable (found in the box with the
modem) to the J1 location on the mo-
dem, and attach the other end to the
com 2 location on motherboard (see
Figures 3-6).  Make sure that the serial
cable does not interfere with the CPU
fan.  If necessary, tie wrap the cable.

7.

Locate the free 4-pin connector on the
power supply harness.  Attach this
connector to the J5 location on the
modem.  See Figures 3-6.

8.

Connect one end of the 6’ phone cable
to the J2 location on the modem, and
connect the other end to the phone cou-
pler on the inside of the power entry
assembly.  (The phone coupler is the
one on the right if you are facing the
back of the game).  See Figures 3-6.
Coil any excess cable and tie wrap the
coil to keep it in place.

9.

Re-secure the hard drive over the mo-
dem.  If you have an upright with coin
door, you must reconnect all of the con-
nectors you removed from the I/O
board.

10. Connect the 50’ phone cable to the

phone coupler connector on the out-
side of the game (the phone coupler is
on the right if you are facing the back
of the game).

11. Secure the cable to the U-bolt on the

back of the game.  (This will prevent
unnecessary strain on the connector
if the game is turned or moved.)

12. Plug the other end of the phone cable

into a phone jack.  (If you require the
use of a telephone adapter, plug the
phone cable into the provided adapter
and plug the adapter into a telephone
socket.)

13. Continue with page 19.

Megatouch Force Classic, Force Elite, and Force Upright Only
(for Force Fusion Upright games, skip to the Force Fusion section)

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

6

FIGURE 3 - FORCE CLASSIC GAME

(ELECTRONICS ASSEMBLY)

COM 2 LOCATION
ON MOTHERBOARD

SCREW

SECURING

HARD

DRIVE

4-PIN CONNECTOR

FROM POWER SUPPLY

HARNESS (J5)

MODEM SERIAL CABLE (J1)

PHONE CABLE (J2)

SCREWS SECURING MODEM

TO METALWORK 

(4 PLACES)

DETAIL VIEW

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

7

FIGURE 4 - FORCE ELITE GAME

(ELECTRONICS ASSEMBLY)

SCREWS SECURING MODEM
TO METALWORK 
(4 PLACES)

PHONE CABLE (J2)

MODEM SERIAL CABLE (J1)

4-PIN CONNECTOR

FROM POWER SUPPLY
HARNESS (J5)

DETAIL VIEW

COM 2 LOCATION
ON MOTHERBOARD

SCREW
SECURING
HARD
DRIVE

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

8

FIGURE 5- FORCE UPRIGHT GAME

(ELECTRONICS ASSEMBLY)

DETAIL VIEW

4-PIN CONNECTOR

FROM POWER SUPPLY
HARNESS (J5)

MODEM SERIAL CABLE (J1)

PHONE CABLE (J2)

SCREWS SECURING MODEM
TO METALWORK 
(4 PLACES)

SCREW
SECURING
HARD
DRIVE

COM 2 LOCATION
ON MOTHERBOARD

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

9

FIGURE 6 - FORCE UPRIGHT GAME WITH COIN DOOR

(ELECTRONICS ASSEMBLY)

COM 2 LOCATION
ON MOTHERBOARD

SCREW
SECURING
HARD DRIVE

DETAIL VIEW

PHONE CABLE (J2)

4-PIN CONNECTOR

FROM POWER SUPPLY

HARNESS (J5)

MODEM SERIAL CABLE (J1)

SCREWS SECURING MODEM

TO METALWORK 

(4 PLACES)

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

10

Force Vibe Games Only

1.

Turn off the game and disconnect it
from its power source.

2.

Unlock the lock on the processor cover
and loosen the 3 screws on either side
of the cover.  Slide the cover away
from the connector side of the proces-
sor and lift the cover off of the unit.

3.

Locate the free 4-pin connector routed
up through the metalwork near the
power supply (the harness is labeled
“modem”).  Connect the 4-pin connec-
tor to the J5 location on the modem.
See Figure 7.

4.

Locate the 10-pin connector routed up
through the metalwork near same lo-
cation as the 4-pin connector.  Con-
nect the 10-pin connector to the J1 lo-
cation on the modem.  See Figure 7.

NOTE:  

The cable found in the box with the

modem has already been installed in the pro-
cessor units.  This cable can be discarded.

5.

Orient the supplied modem as shown
in Figure 7, lining up the four holes on
the modem with the four standoffs.
Secure the modem to the tray using the
four supplied slotted machine screws.

6.

Connect one end of the supplied 6’
phone cable to the J2 location on the
modem, and connect the other end to
the inside of the phone connector as
shown in Figure 7.   Route the cable
through the cable clamps along the hard
drive.  Coil any excess cable and tie
wrap the coil to keep it in place.

7.

Connect the 50’ phone cable to the
phone connector on the outside of the
processor.  See Figure 7.

8.

Secure the cable to the U-bolt on the
processor.  (This will prevent unnec-
essary strain on the connector if the
game is turned or moved.)

9.

Carefully replace the top cover on the
processor and slide it completely in
place.  Secure the cover by tightening
the 3 screws on each side of the unit.

10. Plug the other end of the phone cable

into a phone jack.  (If you require the
use of a telephone adapter, plug the
phone cable into the provided adapter
and plug the adapter into a telephone
socket.)

11. Continue with page 19.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

11

FIGURE 7 - VIBE

(PROCESSOR WITH COVER REMOVED)

4-PIN CONNECTOR

FROM POWER SUPPLY
HARNESS
(J5)

MODEM SERIAL CABLE
(J1)

PHONE CABLE
(J2)

SCREWS SECURING
MODEM
TO STANDOFFS 
(4 PLACES)

DETAIL VIEW

PHONE
CONNECTOR

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

12

Force Fusion Games Only

1.

Using a Phillips-head screwdriver, re-
move the two screws securing the
supplied modem and transceiver board
(see Figure 8).  Disconnect the 2-pin
connector from J2 on the modem and
gently pull the modem from the trans-
ceiver board.  The transceiver board
will not be used for the Fusion, but keep
the screws to secure the modem to
the I/O board.

2.

Turn off the game and disconnect it
from its power source.

3.

Unlock and open the front bezel of the
game.  If your game has an electronics
box, remove the 2 screws securing
the cover and carefully remove the
cover.

4

.

Locate the free end of the cable (la-
beled EC0098-XX) connected to the in-
side of the phone connector in the game.
(The phone connector is the one on
the right if you are facing the back of
the game.  If your game has an elec-
tronics box, the phone connector is on
the bottom).  The free end of the cable
should be routed near the I/O board.
Connect the free 2-pin connector on
the harness to the J2 location on the
modem.  See Figure 9.

5.

Line up the connector at J1 on the mo-
dem with the mating pins at J10 on the
I/O board and the two holes on the mo-
dem with the two standoffs on the I/O
board.  Carefully  press down on the
modem so that the connector is securely
mated.  Fasten the modem to the I/O
board using the two screws removed
in step 1.  See Figure 9.

6.

If your game has an electronics box,
resecure the cover using the two
screws.

7.

Connect the 50’ phone cable to the
phone coupler on the outside of the
game (the phone coupler is on the right
if you are facing the back of the game).

8.

Plug the other end of the phone cable
into a phone jack.  (If you require the
use of a telephone adapter, plug the
phone cable into the provided adapter
and plug the adapter into a telephone
socket.)

9.

Continue with page 19.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

13

FIGURE 9 - FORCE FUSION

ELECTRONICS ASSEMBLY

FIGURE 8 - MODEM ASSEMBLY - MODEM AND TRANSCEIVER BOARD

 

SCREWS 

SECURING 

MODEM TO 

TRANSCEIVER 

BOARD 

MODEM 

TRANSCEIVER 

BOARD 

J10 LOCATION

J1 LOCATION

SCREWS

SECURING

MODEM

STANDOFFS

FOR MODEM

J2 LOCATION

MOUNTING
HOLES

MODEM

J9 LOCATION

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

14

Force eVo Games Only

1.

Using a Phillips-head screwdriver, re-
move the two screws securing the
supplied modem and transceiver board
(see Figure 10).  Disconnect the 2-pin
connector from J2 on the modem and
gently pull the modem from the trans-
ceiver board.  The transceiver board
will not be used in eVo games.

2.

Turn off the game and disconnect it
from its power source.

3.

Unlock and open the CPU section.

4.

Remove the two screws securing the
motherboard assembly to the standoffs
(see Figure 11).

5.

Carefully pull the motherboard assem-
bly away from the two brackets hold-
ing it in place on the opposite side of
the screws you removed (see Figure
11).

6.

Tilt the motherboard assembly to gain
access to the screws on the I/O board
(see Figure 12).  It may be necessary
to disconnect some of the connections
to the board in order to access the
screws.  Make sure to remember what
connectors you remove from the board.

7.

Depending on your game, you may
have 2 or 3 screws secured to the
standoffs on the I/O board.  See Figure
12 for location.  Remove the screws.

8.

If your game does not have the cable
connected to the inside of the phone
coupler (the phone coupler is the one
on the right on the inside of the game),
connect the phone connector on the
supplied harness (EC0098-01) to the
inside of the phone coupler in the game.

9.

Connect the free end of the harness,
which is connected to the inside of the
phone coupler, to the 2-pin phone con-

nector on the modem.  See Figure 13
for location.

10. Line up the 16-pin connector on the

modem with the mating pins at J10 on
the I/O board and the holes on the mo-
dem with the standoffs on the I/O
board.  Carefully press down on the
modem so that the connector is securely
mated.  Secure the modem to the I/O
board using the screws removed in
step 7.  Refer to Figures 12 and 13.

11. Reconnect any connectors you may

have removed from the motherboard
assembly.

12. Carefully replace the motherboard as-

sembly behind the 2 brackets.  See Fig-
ure 11.

13. Resecure the motherboard assembly

with the two screws removed in step
4.

14. Connect the supplied phone cable to

the phone coupler on the outside of the
game (the phone coupler is the coupler
on the left if you are facing the back of
the game).  If the phone cable has a
ferrite attached to the end of it, make
sure this end is closest to the game.

15. Secure the cable to the U-bolt on the

back of the game.  (This will prevent
unnecessary strain on the connector
if the game is turned or moved.)

16. Plug the other end of the phone cable

into a phone jack.  (If you require the
use of a telephone adapter, plug the
phone cable into the provided adapter
and plug the adapter into a telephone
socket.)

17. Close and lock the CPU section and

continue with page 19.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

15

FIGURE 11 -EVO CPU SECTION

FIGURE 10 - MODEM ASSEMBLY - MODEM AND TRANSCEIVER BOARD

DETAIL VIEW 

OF BRACKETS

 

SCREWS 
SECURING 
MOTHERBOARD
ASSEMBLY 

 

SCREWS

SECURING

MODEM TO

TRANSCEIVER

BOARD

MODEM

TRANSCEIVER 

BOARD

2-PIN 

CONNECTOR 

(J2 ON MODEM)

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

16

FIGURE 12 - FORCE EVO I/O BOARD

FIGURE 13 - FORCE EVO MODEM

SCREWS ON

I/O BOARD

TO SECURE MODEM
(2 OR 3 LOCATIONS)

J10 LOCATION  
ON I/O BOARD

 

16-PIN

CONNECTOR

MOUNTING

HOLES 

2-PIN PHONE 

CONNECTOR

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

17

MegaNet Installation Instructions

NOTE:  If you have

 

Dual Tournament Mode

 

and are switching from TournaMAXX

to Local Tournament Mode, you will need to perform an “Update From Server”
if you have run a TournaMAXX tournament so that no information is deleted.  Do
this prior to switching modes. To do so, touch the “Update From Server”
button on the Network Menu (Ion games) or TournaMAXX Menu (Force games).

To maintain accurate bookkeeping statistics, it is also advised that you per-
form a Cash Settlement Collection before proceeding to TournaMAXX Mode.

TournaMAXX: AMI Entertainment’s

Tournament Server System

Overview

TournaMAXX is a fully automated Tournament system designed to network Megatouch
games over the Internet, for the purpose of playing in tournament games.  All tourna-
ment configuration and maintenance is controlled by a central server, which is man-
aged by AMI’s Tournament Manager.  Placing the Tournament Management responsibili-
ties in the hands of a Tournament Manager greatly simplifies the operator’s role.

The system allows any number of Megatouch games to participate by connecting to the
server over the Internet. Players register directly on the game and only need to register
once for any tournaments run by that server.  Scores are based on the average of five
games, with the winner having the highest average score.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

18

Broadband Internet Setup

NOTE:  A broadband router is required in order to connect Megatouch games to
a broadband Internet connection.  You will need either a broadband router with
a built-in broadband modem or a broadband router and an external broadband
modem.  If you are also linking games, you may also require a router with a
built-in hub or an external 10 BASE-T Ethernet hub depending on how many
games you are linking and how many available ports are on the router.  (Hubs
are available from your distributor as a separate part, EC0030-01, or at your local
computer store.)

NOTE:  Your broadband Internet connection should already be connected and
configured using the instructions provided by the manufacturer and by your
Internet Service Provider before continuing with this installation.

1.

Turn off the game and disconnect it
from its power source.

2.

Connect an Ethernet cable to the
Ethernet coupler at the back of the
game (the Ethernet coupler features a
wider port than the phone coupler that
appears alongside it).  If you have a
Vibe, the Ethernet coupler is the cou-
pler on the right of the front of the pro-
cessor.  For Megatouch Combo Juke-
boxes, the Ethernet connectors are la-
beled “

Mega-Link”

.

You will need to purchase a 802.11G wireless router for wireless Internet con-
nection. The Linksys 802.11G router is recommended.

NOTE:  Wireless Internet connection requires a broadband Internet connection.
Your broadband should already be connected and configured using the instruc-
tions supplied by your Internet Service Provider before continuing with this in-
stallation.

Wireless Internet Setup (Ion Games Only)

1.

Turn off and unplug the game.

2.

Install your wireless router, using the
instructions provided with the router.

3.

Connect the free end(s) of the Ethernet
cable(s) to the broadband router.

4.

Secure each cable to the U-bolt on the
back of each game.  (This will prevent
unnecessary strain on the connector
if the game is turned or moved.)

5.

For Force Games:

 Continue with 

On-

Screen Configuration Guide

.

For Ion Games:

 Continue with 

Con-

nection Wizard

.

3.

When the router installation is complete,
plug in the game and turn on the power.

4.

Skip to 

Connection Wizard

 on page

24.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

19

On-Screen Configuration Guide
(Force Games Only)

For Ion games skip to 

Connection

Wizard 

on page 24.

1.

Press the SETUP button.

2

At the MAIN MENU,  touch the 

Network

button (see Figure 1).

3.

For Broadband Connections: Touch

LAN

 for your Internet Connection.

 

 Then

touch 

Ethernet

 to advance to the Eth-

ernet Internet Setup Screen (see Fig-
ure 2).  At the next screen, depending
on how you are connecting to the
server, select either 

Automatic

 and

continue with step 15, or 

Manual

 and

continue with step 17.

For Dial-Up Connections: Touch 

Dial-

Up

 for your Internet Connection.  Then

touch 

Dialup Setup

 and

 

continue with

step 4.

Force server connections:

 

Dial-Up:

 This method uses a phone line 

and either MegaNet’s ISP or your own ISP.

 

Automatic:

  This setting is for cable or DSL 

connections using dynamic IP addresses. 
Contact your Internet service provider if 
you are unsure of what kind of IP address 
they use. 

Manual:

  This setting is for cable or DSL 

connections using static IP addresses.  
Contact your Internet service provider if 
you are unsure of what kind of IP address 
they use. 

To enter this screen, touch the

“SETUP” button in the CPU section.

FIGURE 1 - MAIN MENU SCREEN

To enter this screen, touch the

“Network

  button at the MAIN MENU.

 FIGURE 2 - NETWORK MENU SCREEN

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

To enter this screen, touch the

“Modem SetUp”  button at the

DialUp Internet Setup Screen.

FIGURE 4 - DIAL-IN SETUP SCREEN

Dial-Up Only

4.

At the DialUp Internet Setup Screen
(see Figure 3), touch the 

Modem

Setup

 button.  This will take you to the

Dial-In Setup Screen (see Figure 4).

5.

At this screen, touch 

YES

 or 

NO

 after

Wait For Dial Tone

 depending on

whether or not you have to wait for a
dial tone before dialing.  Select a dialing
method (either tone or pulse).  In the

Include Area Code

 section, select

YES

 or 

NO

 depending on whether or

not you have to use an area code to
dial local number.  If you need to use a
dialing prefix (such as a number to
reach an outside line) use the keypad
to enter the number.  Insert  a comma
after the number if an internal phone
system needs time to connect to an
outside line or to wait for a dial tone.
Each comma forces a delay of one
second before dialing.  Select the dial-
ing speed (it is recommended that this
remain at FAST unless there is a dialing
problem).  Select to have the modem
sound turned off, quiet or loud.  After
all of these settings have been entered,
touch the 

<

 button to return to the DialUp

Internet Setup Screen.

6.

At this screen, select 

Use TMaxx ISP

if you are using TournaMAXX’s Internet
Service Provider (ISP), or 

Use My

Own ISP

 if you are using your own

Internet Service Provider (ISP).  Pro-
ceed to steps 7 through 10 if using the
TournaMAXX ISP, and steps 11 through
14 if using your own ISP.

FIGURE 3 - DIALUP INTERNET SETUP

SCREEN

20

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

21

Connecting to the MegaNet server

using TournaMAXX’s ISP

Connecting to the MegaNet server

using Your Own ISP

7.

After selecting 

Use TMaxx ISP

 and

confirming that you want to continue,
the game will connect with the server.
Once the initial connection is made, you
will see a list of phone numbers.  Use
the arrows to scroll through the list and
find the number closest to you.  Select
it by touching it and then touch 

OK

.  (If

there are no local phone numbers, con-
tact Customer Service for assistance
with finding the correct number.  If there
is only one number available to you,
the game will automatically select that
number and prompt you to confirm the
information.)  After you have selected
a primary telephone number and con-
firmed your selection, the game will
prompt you to select a secondary tele-
phone number.  Select a secondary
number and confirm the information.

8.

Once you have selected the local phone
number, the game will return to the
DialUp Internet Setup Screen.  Touch
the 

MAIN MENU

 button at the top of

the screen.  Then touch the 

Tour-

naMAXX

 button.

9.

At this screen, touch the 

Update From

Server

 button.  The game will connect

to the server (see Figure 5). Your first
connection may take up to 40 minutes.

10. To confirm that a proper connection took

place, touch the 

Connection Log

 icon

on the TOURNAMAXX MENU Screen.
If there were no errors, you will see

SUCCESSFUL

” (see Figure 6).  If there

is an error message, check the trouble-
shooting guide and follow the correc-
tive action to fix the problem.  Touch
the 

<

 button on the Connection Log

Screen and then touch the 

Update

From Server

 button again to down-

load additional information.

11. After the 

Use My Own ISP

 button has

been touched, you will be prompted to
enter the Access Phone Number, Login
Name, and Password given to you by
your Internet service provider.  Enter
the information and touch the 

NEXT

button to proceed to the next required
field.  The Server Name, Primary DNS
Address, and Secondary DNS Address
will already be filled out; simply touch

NEXT

 to accept the default information.

12. Once all the information has been en-

tered and you confirm that you want to
continue, the game will attempt to con-
nect to the server.  After a connection
has been established, the information
you have entered will appear on the
screen.  Touch the 

YES

 button to con-

firm the entered information.

13. Touch the 

<

 button.  At this screen,

touch the 

Update From Server

 but-

ton to download the available tourna-
ment data onto your machine (see Fig-
ure 5).  Your first connection may take
up to 40 minutes.

14. To confirm that a proper connection took

place, touch the 

Connection Log

 but-

ton on the TOURNAMAXX MENU
Screen.  If there were no errors, you
will see “

SUCCESSFUL

” at the Con-

nection Log Screen (see Figure 6).  If
there is an error message, check the
troubleshooting guide and follow the
corrective action to fix the problem.
Touch the 

<

 button on the Connection

Log Screen and then touch the 

Update

From Server

 button again to down-

load additional information.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

Automatic Only

15. After selecting 

Automatic

, press the

Setup

 button.  The game will prompt

you to confirm the default Server Name,
Primary DNS, and Secondary DNS in-
formation.  Touch the 

NEXT

 button to

accept these defaults. Then, touch the

YES

 button for the game to connect to

the server and complete the registra-
tion process (see Figure 5).

16. To confirm that a proper connection took

place, touch the 

Connection Log

 but-

ton on the TOURNAMAXX MENU
Screen.   If there were no errors, you
will see “

SUCCESSFUL

” at the Con-

nection Log Screen (see Figure 6).  If
there is an error message, check the
troubleshooting guide and follow the
corrective action to fix the problem.
Touch the 

<

 button on the Connection

Log Screen and then touch the 

Update

From Server

 button again to down-

load additional information.

Manual Only

17. After selecting 

Manual

, press the

Setup

 button.  The game will then

prompt you to enter the Static IP Ad-
dress.  Enter the Address given to you
by your service provider and touch the

NEXT

 button.  Then, enter the Gate-

way given to you by your service pro-
vider and touch the 

NEXT

 button.  The

Server Name, Primary DNS Address,
and Secondary DNS Address will al-
ready be filled out; simply touch 

NEXT

to accept the default information.  Then,
touch the 

YES 

button for the game to

connect to the server and complete the
registration process (see Figure 5).

18. To confirm that a proper connection took

place, touch the 

Connection Log

 but-

ton on the TOURNAMAXX MENU
Screen.   If there were no errors, you
will see “

SUCCESSFUL

” at the Con-

nection Log Screen (see Figure 6).  If
there is an error message, check the
troubleshooting guide and follow the
corrective action to fix the problem.
Touch the 

<

 button on the Connection

Log Screen and then touch the 

Update

From Server

 button again to down-

load additional information.

22

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

23

FIGURE 5 - MANUAL UPDATE SCREEN

To enter this screen, touch the

“Connection Log” button at the

TournaMAXX Menu Screen

FIGURE 6- CONNECTION LOG SCREEN

To enter this screen, touch the

“Update From Server” button at the

TournaMAXX Menu Screen

Connection Log

The numbers following the time and date of
the last connection attempt have the follow-
ing meanings:

M - manual update
1 - 1st attempt of an automatic update
2 - 2nd attempt of an automatic update
3 - 3rd attempt of an automatic update

If the status message is displayed in green,
it was a successful connection.  Status mes-
sages displayed in red are unsuccessful
connection attempts.

Manual Update

If the game fails to connect, a red 

X

 will

appear over the part of the process that
failed.  Reference the Troubleshooting Guide
in this manual to correct the problem.

An 

X

 on the person:

  no modem detected

  modem unavailable

  machine serial number not valid

  no machine serial number

  invalid security key

An 

X

 on the first line:

  no dial tone

  ISP phone line is busy

  modem lost phone connection

  ISP not answering

An 

X

 on the 

WWW

:

  ISP not responding

  no answer

  unable to connect with ISP

  connection to ISP interrupted

  login information not accepted by ISP

  no information received. disconnecting

  unable to configure connection with ISP

  TournaMAXX server not responding to

requests

  ISP not responding properly to requests

  unable to establish connection with ISP

  login information not accepted by ISP

An 

X

 on the second line:

  unable to detect TournaMAXX server

An 

X

 on the M logo:

  TournaMAXX server not responding

  server error

  invalid information received

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

Connection Wizard (Ion Games Only)

NOTE:  If your game has dual tournament mode and you are transitioning from Local
Tournament Mode to TournaMAXX, the game must be switched from OFF-LINE to ON-
LINE mode. From the 

System Menu

, choose 

Options

, then touch 

ON-LINE

.

NOTE: In order to establish any network connection, you must enter and complete the
Connection Wizard.

game asks you if you are using this
connection type to connect to the
Internet, touch 

Yes

. The game will then

scan for available networks. To se-
lect a network from the list, touch it
and then touch 

NEXT

. If your network

does not appear in the list, touch

MANUAL CONNECTION

, enter the

SSID (network name) of the network
you want to connect to and then touch

ENTER

. If your network has a secu-

rity key (password), enter it and touch

ENTER

. If you have not set a pass-

word, simply touch 

NEXT

. Continue

with step 9.

Wired Ethernet

5.

After touching 

WIRED ETHERNET

,

you’ll be prompted to choose your con-
nection method.

6.

Touch 

WIRED ETHERNET NETWORK

.

If the game asks you if you are using
this connection type to connect to the
Internet, touch 

Yes

. Continue with step

9.

Dial-Up

7.

After touching 

DIAL-UP

, you will be

prompted to set your dial-up options.
For help, touch the 

?

 buttons on the

page. After the options are set, touch

NEXT

 to proceed.

8.

On the next screen, you can choose
to use MegaNet’s ISP or your own. To
use your own ISP, enter the ISP ac-
cess phone number, login name, and

1.

Press the SETUP button.

2.

Touch the 

Network 

button and then

CONNECTION WIZARD

. If prompted,

select your time zone and touch 

NEXT

.

3.

Touch the connection method you
want to use:

Wireless Ethernet

This should be used if you are using a wire-
less router to connect to the Internet.  Touch

WIRELESS ETHERNET

 and continue with

step 4.

NOTE

:  If you are using wireless security,

only 64 or 128-bit WEP encryption is sup-
ported.

Wired Ethernet

Use this if you are connecting an Ethernet
cable between the Megatouch and

 

the

Internet

 

or router.  Touch 

WIRED ETHERNET

and continue with step 5.

Dial-Up

This is only be used to connect to the
Internet. A modem must be installed in your
game in order to connect via dial-up. Touch

DIAL-UP

 and continue with step 7.

Wireless Ethernet

4.

After touching 

WIRELESS ETHERNET

,

you’ll be prompted to choose your con-
nection method.

If you want to connect to an AMI router,
touch 

AUTO-CONNECT TO AMI

ROUTER 

and continue with step 9.

If  you want to connect to a non-AMI
router, touch 

OTHER WIRELESS

ROUTER OR ACCESS POINT

. If the

24

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

25

11

After an initial connection to the server
has been made, a second connection
must be made in order for all connec-
tion features to be fully operational.
This call in can also be performed by
entering Operator Setup, touching

Network

, and then touching 

CON-

NECT TO MEGANET/UPDATE FROM
SERVER

. When your machine makes

the second connection, the time that it
calls in will be set as your default up-
date time. This can be changed by
entering the Network Menu, touching

NETWORK OPTIONS

, then touching

SET 

next to "

UPDATE TIME

".

password given to you by you Internet
service provider by touching the 

SET

buttons to the right of these fields. To
use MegaNet’s ISP, touch 

OBTAIN

PHONE LIST

, select your phone num-

bers, and then touch 

NEXT

 to proceed.

9.

On the next screen, simply touch 

AC-

CEPT SETTINGS AND CONNECT

 to

accept the default settings. If you wish
to change the settings, touch 

MODIFY

SETTINGS

 and use the 

SET 

or

MANUAL 

buttons to enter the new

settings. For help with any of the set-
tings, touch the 

?

 buttons on screen.

After you have entered in your new
settings, touch 

DONE 

and then touch

ACCEPT SETTINGS AND CONNECT

.

10. If you make a successful connection

and want to retain these settings,
touch 

SAVE SETTINGS

. If the connec-

tion fails, touch the 

MORE INFO

 but-

ton to determine the cause.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

MegaNet Content

(U.S. Games Only)

NOTE:  The game must perform an “Up-
date from Server” in order for all
MegaNet features to be accessible.  The
game must also connect to the server
at least every 15 days for all MegaNet
features to remain.

The MegaNet features can be enabled and
disabled through the Options button on the
MegaNet Menu (accessed via the SETUP
button).

Premium Erotic

The Premium Erotic category features
games with content from Penthouse

1

.

Setup

When enabling the Premium Erotic feature
via the Options button in the MegaNet menu,
a screen describing the terms and content
of the feature appears.  Touch the 

I AC-

CEPT

 button to proceed or 

I DON’T AC-

CEPT

 to cancel.  After the feature is en-

abled, a timer can be applied so that the
Premium Erotic feature can only be acces-
sible at certain intervals.  Touch the TIMER
button and use the arrows to set the time
frame in which Premium Erotic content is
available.

Games appearing as part of the Premium
Erotic  feature are selectable via the Pre-
mium Erotic button in the MegaNet  Menu.
The Premium Erotic game setup works in
the same manner as categories in the regu-
lar Game Setup Menu.

Prize Zone

Prize Zone allows players to earn “Prize
Bucks” by playing popular Megatouch
games, then shop for prizes right on the
machine.  After touching the Prize Zone icon
on the MegaNet menu, players either log in
with an existing login name or log in as a
new player by entering the information
requested on the game (name, address,
etc.).  Once the player accepts the
agreement displayed on the machine, a
game can be selected for play.  Players
then choose how much they want to spend
on the game; the more credits used to play
the game, the more Prize Bucks earned
during gameplay.

Players can redeem Prize Bucks once
gameplay is over by touching the 

Prizes

icon.  The player may select any prize(s)
that can be attained based on the number of
Prize Bucks earned.  Players then fill out the
shipping information to have the prize mailed
to the specified shipping address.

NOTE:  Prize Zone is not available in
every state, or in Freeplay mode.

Setup

When enabling Prize Zone via the Options
button in the MegaNet menu, a screen ex-
plaining Prize Zone terms appears.  Touch
the 

I ACCEPT

 button to finish enabling the

feature or 

I DON’T ACCEPT

 to cancel.

Games appearing as part of the Prize Zone
Menu  are selectable via the Prize Zone
button in the MegaNet Menu, which works
in the same manner as categories in the
regular Game Setup Menu.

 PENTHOUSE is a trademark of General Media Communications, Inc. Used by permission. Copyright, 2009 by General Media

Communications, Inc. All rights reserved.

26

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

27

Hot Topics

Hot Topics games allow players to com-
pete in games featuring regularly refreshed
current events.

Setup

Games appearing as part of the Hot Topics
Menu  are selectable via the Hot Topics
button in the MegaNet Menu, which works
in the same manner as categories in the
regular Game Setup Menu.

MegaWeb

MegaWeb allows the player to access the
World Wide Web through the game.  Players
determine how much browsing time they
would like to purchase and then use the
touchscreen to navigate the Web.

NOTE:  In order to optimize the

MegaWeb display, High-Resolution
should be enabled on all games ex-

cept for Classic cabinets and cabinets
that have been converted with the Maxx

to Force kit (which cannot support
high-resolution mode).  Additionally,

the first time you enter MegaWeb, you
may need to adjust the horizontal and

vertical monitor settings to maximize
the display.  This will only have to be

performed once and it will not affect
the monitor settings of the game

screens.  To adjust the monitor set-
tings, follow the Monitor Adjustment

Procedure in your game owner’s
manual.

Setup

Use the MegaWeb Menu to set the cost per
minute block of Web browsing time.

Operator Web Site Access

Direct access to the operator’s company
Web site is available from the MegaNet
Player Menu for the latest league, event,
and other information.

Setup

From the MegaNet Menu, touch the Operator
Web Access button to enter the URL for
your operator Web site.  Insert your
company name, which will appear under
the button, and set the cost per minute of
viewing time.  The text field for your
company name is limited to 30 characters.
If a name is not entered, the space under
the button will read “Your Game Operator’s
Web Site.”  Operator Web site access will
have standard MegaWeb pricing set as the
default.  To set operator Web site access
to no charge, set the value of a block of
time to zero.  When the value is set to zero,
the continue box will appear after 10
minutes of viewing time.  If continue is not
selected, it will log off.

Operators can  import a personalized
graphic for the Web site button if they
choose.  See your Remote Operator
Interface (www.tournamaxx.com) for
instructions on importing a graphic.

NOTE:  This feature is not available if
using an 800 number to dial in to the
server or in Freeplay or Coinless Coin
Op modes.

NOTE: 

 Pages containing Java or Flash

cannot be loaded on the game at this time.

NOTE: 

 Text can be entered into a text

field on a Web page by touching the field
on the game to activate it.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

If the connection is lost during the pur-
chased viewing time, the timer will suspend
and the game will attempt to reconnect 3
times.  When the connection is reestab-
lished, the timer will resume and the player
will still see the page that was previously
on the machine.  If a connection cannot be
reestablished within 3 attempts, the cred-
its remaining in MegaWeb mode will be ap-
plied to amusement credits.

FIGURE 8 - BUY MORE TIME/QUIT SCREEN

FIGURE 7 - CREDIT SELECT SCREEN

Time/Payment

When the MegaWeb button is touched, a
screen will appear prompting the player to
select the amount of time to purchase (see
Figure 7).  The player can choose the
minimum amount, a selectable amount, or
the amount of all credits already entered
into the machine.  If no credits are currently
on the machine, the player will be prompted
to insert money when one of the buttons is
selected.

At the end of the purchased time, a screen
will appear giving the player the option to
use more available credits or enter more
credits if none are left on the game (see
Figure 8).  This screen will remain for 20
seconds and the game will stay connected
to the Internet during this time.
If another MegaWeb purchase is made, the
screen returns to the same page the player
was viewing prior to the timer expiring.  If
no purchase is made within 20 seconds,
the game disconnects and reverts to the
Player Menu.  If the player exits the browser
with time remaining, the remaining credits
will be applied to amusement play.  Time
blocks used will be rounded up to the near-
est credit.

The game will attempt to connect 3 times.  If
it cannot connect, an error message will
appear asking the player to try again later.
The player will not yet have purchased the
time and will not lose any credits.  The timer
countdown begins and specified credits
are allocated to the Web browser upon
successful connection.

28

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

29

FIGURE 9 - HOME PAGE

FIGURE 10 - HOME PAGE

WITH KEYBOARD

Home Page

Once the game connects to the Internet,
the player is taken to a Home Page with
standard navigation buttons (Forward,
Back, Stop, etc.) and a button that brings
up a keyboard for entering Web addresses
or search text (see Figures 9 and 10).  The
Home Page also contains a search engine
and various channel buttons (Sports, En-
tertainment, News, etc.).  Each button
brings up a list of related links for the ap-
propriate channel, as well as a search en-
gine feature.  The Merit button will bring up
a screen with links to the home page and
TournaMAXX.

NOTE:  Text can be entered into a text
field after the field itself is touched
and activated.

NOTE:  Java and Flash are not sup-
ported in MegaWeb.  Pages contain-
ing Java or Flash cannot be loaded
on the game at this time.

E-mail and Attachments

E-mail can be accessed through Web-based
E-mail sites using the keyboard, but only
image and text attachments can be opened.
Attachments cannot be saved to the ma-
chine.

NOTE: MegaWeb is not available in
Freeplay or Coinless Coin Op mode.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

TROUBLESHOOTING GUIDE

MegaNet Dial-Up Connection Status Messages

Message 

Corrective Action 

 BAD SERVER 
 ADDRESS 

• 

The server IP address was entered incorrectly. 

• 

Verify proper entry of server IP address 

 CANNOT 
 COMMUNICATE 
 WITH 

MODEM,

 MACHINE 
 REBOOTING 

• 

The modem is not responding. 

• 

The machine will automatically reboot and try again. 

 CONNECTION 

TO 

 ISP 

INTERRUPTED 

• 

The connection to the ISP was broken. 

• 

Try again. 

 ERROR 

DIALING 

 MODEM 

• 

An error occurred while dialing. 

• 

Verify proper modem installation and try again. 

 EXPIRED 
 VERSION 

OF 

 COMMUNICATION 
 SOFTWARE 

• 

The MegaNet server cannot communicate with the 

 machine. 

• 

Contact an authorized MegaNet distributor for an 

 upgrade. 

 INVALID 
 INFORMATION 
 RECEIVED 

FROM 

 TOURNAMAXX 
 SERVER 

• 

Invalid information was received from the server. 

• 

Please contact the MegaNet server manager with 

 connection details. 

 INVALID 
 SECURITY 

KEY 

 DETECTED 

• 

The security key installed in the machine does not match with 

  previous connections to the MegaNet server. 

• 

Contact the MegaNet manager for more details. 

 ISP 

NOT 

 ANSWERING 

CALL 

• 

The call was not answered. 

• 

Make sure the ISP telephone number was entered correctly 

 and try again. 

 ISP 

NOT 

 RESPONDING 

• 

The call was answered, but not by a detectable modem. 

• 

Make sure the ISP telephone number was entered correctly. 

 ISP 

NOT 

 RESPONDING 
 PROPERLY 

TO 

 REQUESTS 

• 

Automatic configuration requests to the ISP were not answered 

  properly or slowly.  

• 

Try again. 

 ISP 

PHONE 

LINE 

 IS 

BUSY 

• 

The modem detected a busy signal connecting to the ISP. 

• 

Try again later. 

30

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

31

TROUBLESHOOTING GUIDE Continued

Message 

Corrective Action 

 LOGIN 
 INFORMATION 
 NOT 

ACCEPTED 

 BY 

ISP 

• 

The ISP rejected either the user name or password. 

• 

Verify that the user name and password were entered correctly 

  and that the account is active. 

 MACHINE 

SERIAL 

 NUMBER 

NOT 

 FOUND 

ON 

 TOURNAMAXX 
 SERVER 

• 

There is no serial number entered for the machine. 

• 

Verify proper serial number entry. 

 MACHINE 

SERIAL 

 NUMBER 

NOT 

 VALID 

FOR 

 TOURNAMAXX 
 PARTICIPATION 

• 

The serial number entered on the machine is not valid to 

  participate in a TournaMAXX Tournament. 

• 

Verify the serial number entered matches the serial number on 

  the side of the machine and then contact the MegaNet® server 
  manager for proper registration information. 

 MODEM 

LOST 

 PHONE 
 CONNECTION 

• 

The connection to the ISP was interrupted.  Verify telephone 

  connection is of good quality. 

• 

Try again. 

 MODEM 
 UNAVAILABLE.
 CHECK 

MODEM 

 INSTALLATION 

• 

The modem is not available. 

• 

Verify proper modem installation and try again. 

 NO 

ANSWER 

• 

The call was not answered. 

• 

Make sure the ISP telephone number was entered correctly. 

 NO 

DIALTONE 

• 

The modem did not detect a dial tone on the line. 

• 

Make sure the telephone cable is properly connected. 

• 

If your telephone system does not support dial tones, select 

  "NO" in the "WAIT FOR TONE" section of the Dial-In Setup 
 Screen. 

 NO 

INFORMATION 

 RECEIVED.
 DISCONNECTING 

• 

The connection was stopped due to lack of data transfer. 

• 

Try again. 

 NO 

MACHINE 

 SERIAL 

NUMBER 

 ENTERED 

• 

There is no serial number entered for the machine. 

• 

Verify proper serial number entry. 

 NO 

MODEM 

 DETECTED, 
 CHECK 

MODEM 

 INSTALLATION 

• 

Could not detect proper installation of modem. 

• 

Make sure modem is installed and CMOS settings are correct. 

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

TROUBLESHOOTING GUIDE Continued

Message 

Corrective Action 

 SECURITY 

KEY 

 VIOLATION 

  The security key installed in the machine does not match with 

  previous connections to the MegaNet server. 

  Contact the MegaNet manager for more details. 

 SERVER 

ERROR 

 REPORTED 

  An unexpected error occurred on the server. 

  Please contact the MegaNet server manager with 

 connection 

details. 

 TOURNAMAXX 
 SERVER 

NOT 

 FOUND 

  A MegaNet server system was not found at the IP address 

    specified in the Dial-Up Network Setup Screen. 

  Verify proper entry of server IP address. 

 TOURNAMAXX 
 SERVER 

NOT 

 RESPONDING 

  The MegaNet server was not responding to connection 

 requests. 

  Verify correct MegaNet server IP entry. 

 TOURNAMAXX 
 SERVER 

NOT 

 RESPONDING 

TO 

 REQUESTS 

  Automatic configuration requests to the ISP were not answered 

 

properly or slowly. 

 Try 

again. 

 UNABLE 

TO 

 COMMUNICATE 
 WITH 

ISP 

  The call was answered by a modem but requests for  

  

    connection were not answered. 

  Try again.  If a connection is not made after multiple attempts, 

    the selected ISP may not conform to Internet standards. 

 UNABLE 

TO 

 CONFIGURE 
 CONNECTION 
 WITH 

ISP 

  The call was answered by a modem but requests for 

 

connection were not answered.  

   Try again.  If a connection is not made after multiple attempts, 

     the selected ISP may not conform to Internet standards. 

 UNABLE 

TO 

 DETECT 
 TOURNAMAXX 
 SERVER 

  The computer at the server IP address entered in the Dial-Up 

 

Network Screen is not responding.  

  Verify correct MegaNet server IP entry. 

 UNABLE 

TO 

 ESTABLISH 
 CONNECTION 
 WITH 

ISP 

  The call was answered by a modem but requests for 

 

connection were not answered.  

  Try again.  If a connection is not made after multiple attempts, 

 

the selected ISP may not conform to Internet standards. 

32

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGANET INSTALLATION INSTRUCTIONS                                                      PM0391-27

33

MegaNet Service Tips

To enter this screen, touch the
“SETUP” button in the coinbox

section or CPU section

FIGURE 11- MAIN MENU SCREEN

To enter this screen, touch the

“System” button at the MAIN MENU

SCREEN

FIGURE 13 - MAIN GAME MENU SCREEN

FIGURE  12- MAIN MENU SCREEN

Tip #1

: Use the 6 Star PIN to cut down ser-

vice calls.  Set up your MegaNet games to
use the 6 Star PIN so locations can do an
Update From Server.  If you notice from your
operator interface connection report that a
machine has not connected recently, simply
call the location and have them Update From
Server.

How to enable 6 Stars:

1.

Press the SETUP button (located in the
coin box section or in the CPU section
of the game).

2.

Touch the 

System

 button on the Main

Menu (see Figure 11).

3.

Touch the 

Options

 button on the SYS-

TEM MENU (see Figure 12).

4.

Touch the box next to 

Enable 6 Stars

to make the check appear in the box.
Touch the box next to 

Access Tour-

naMAXX Update from 6 Stars

 to

make the check appear in the box.

5.

Touch the 

<

 button once to return to the

System Menu.

6.

Touch the 

Set 6 Star PIN

 button.

7.

Enter a 1-6 digit PIN number.

8.

Touch 

X

 and touch 

YES

  to return to the

Main Game Menu Screen.

The operator can now access the 6 Star
functions by following these steps:

9.

Touch the 

OPTIONS

 button on the Main

Game Menu Screen (see Figure 13).

10. Touch the 

Six Star

 button.

11. Enter the 6 Star PIN.

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

COPYRIGHT © 2010 AMI ENTERTAINMENT NETWORK, INC.

PM0391-27                                                    MEGANET INSTALLATION INSTRUCTIONS

MegaNet Limited Warranty

AMI Entertainment warrants its MegaNet kit
hardware  to be free from defects in mate-
rial and workmanship for a period of one
year from the date of purchase.

Failure due to misuse, vandalism, excessive
or intentional abuse, operation outside speci-
fied conditions (including, but not limited to,
improper electrical power source), fire, wa-
ter damage, acts of God, acts of war and
civil unrest are specifically excluded.

AMI products are carefully inspected and
thoroughly tested prior to packing and ship-
ment.  Any damage discovered upon receipt
of goods, whether obvious or concealed,
must be reported immediately to the deliver-
ing carrier and claims made directly to them.
AMI assumes no responsibility for damages
once the product has left its facilities and
any disputes regarding transportation dam-
age must be resolved with the shipping
company(s).

AMI will repair or replace, at its option, any
component, part or assembly that fails un-
der warranty, provided that the failed item is

returned, shipping charges prepaid, to AMI’s
repair facility and AMI is notified of the fail-
ure within the warranty period.  AMI re-
serves the right to request the serial num-
bers of the item and/or game which has
failed, and copies of sales invoices, bills of
lading or other documents as required to
determine the validity of the warranty cov-
erage.  AMI will return or replace warranty
items, as specified above, shipping charges
prepaid, by ground transportation.

AMI’s obligation shall be limited to repair or
replacement as stated above, and shall spe-
cifically exclude any liability for consequen-
tial damages or loss of earnings.

AMI may, at its discretion, provide replace-
ment parts under warranty prior to receiv-
ing defective items, without incurring any
ongoing obligation to extend such accom-
modations.

The above terms and conditions constitute
the sole obligation, written or implied, of AMI
Entertainment under its warranty coverage.

34

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

NOTES:

__________________________________________________________________

_______________________________________________________________

________________________________________________________________

___________________________________________________________________

_______________________________________________________________

________________________________________________________________

__________________________________________________________________

_________________________________________________________________

______________________________________________________________

________________________________________________________________

___________________________________________________________________

__________________________________________________________________

_________________________________________________________________

_____________________________________________________________________

___________________________________________________________________

___________________________________________________________________

__________________________________________________________________

___________________________________________________________________

__________________________________________________________________

________________________________________________________________

_________________________________________________________________

_________________________________________________________________

manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image
manuals/manuals_Support_Center_manuals_PM0391_27_pdf-html.html
background image

 MEGANET® INSTALLATION INSTRUCTIONS

PM0391-27