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     PM0355-19

Visit the Merit Entertainment Web site

http://www.meritgames.com

Megatouch FORCE 2009

and

ION 2009

Software Instructions

manuals/manuals_Support_Center_manuals_PM0355_19_pdf-html.html
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manuals/manuals_Support_Center_manuals_PM0355_19_pdf-html.html
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Table of Contents

Game Name and Score

Needed for Initial Replay ......... p. 1

Operator Setup Screens

Flowchart .................................... p. 2

Main Menu .................................. p. 3-4

Credits/Pricing Menu ............... p. 5-8

Quick Price Setup ..................... p. 5

Coin-In Menu ............................. p. 6

Coinless Coin Op ...................... p. 7-8

Rental Mode .............................. p. 8

Games Menu .............................. p. 9

Game Setup .............................. p. 9

Hi Scores Menu ......................... p. 10

View/Clear Hi Scores ............... p. 10

Books Menu ............................... p.  10-12

Books Display ........................... p.  10-11

Cash Settlement ........................ p. 11-12

System Menu ............................. p. 13

Diagnostics Menu ..................... p. 14

Hard Drive

Self Diagnostics ........................ p. 15

Presentation Menu ................... p. 16

Operator Ad Screens ............... p. 16

Video Sales Enabler ................. p. 16

Promotion Menu ....................... p.  16-17

My Merit ..................................... p.  16-17

Merit Money ............................... p. 17

Promo Credits ............................ p. 17

Megatouch Player

and Operator Keys .................... p. 18

MegaNet®

Installation Instructions ............. p.  19-25

Content ...................................... p.  26-29

Troubleshooting Guide ............. p.  30-32

Service Tips .............................. p. 33

Jukebox Mega-Link Setup ...... p.  34-35

Hardware .................................. p. 34

Software ................................... p.  34-35

Wireless Setup .......................... p. 36

Local Tournament Mode ......... p.  37-41

Software License

A g r e e m e n t s ............................... p.  42-47

© 2008 Merit Entertainment

Force, Ion, MegaNet, Mega-Link, TournaMAXX 

and 

TournaCHAMP

 are registered trademarks of Merit Entertainment.

Reproduction of this manual, in any form or by any means, is strictly forbidden without the written permission of Merit Entertainment.

manuals/manuals_Support_Center_manuals_PM0355_19_pdf-html.html
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COPYRIGHT © 2008 MERIT ENTERTAINMENT

                                                       MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE                                      PM0355-19

Game Name and Score Needed for Initial Replay

Solitaire, Power Solitaire, Lone Star, and Super Lone Star will always offer a replay once the
listed score is attained.  The other games have to reach the score listed as well as attain the
high score for the game in order to offer a replay.  

NOTE

:

  The available games may vary.

1

11 B all/11-U p 

125,000 

 

M ystery Phrase 

325,000 

Air Shot 

No Replay 

 

Office B ash 

400,000 

Avalanche Jack 

150,000 

 

Outer Spades 

75,000 

Backjam m in 125,000 

 

Outlaw 

Poker/Cattle 

Drive 

400,000 

Battle 31 

125,000 

 

P ack Rabbit (Ion only) 

400,000 

Battle Com m and 

No Replay 

 

P haraoh’s Fortune 

45,000 

Beer Pong (Ion Only) 

200,000 

 

P haraoh’s 9 

No Replay 

Beer Pong 21 (Ion Only) 

No Replay 

 

P hoto Hunt 

400,000 

Big Tim e R oller 

60,000 

 

P hoto P op 

No Replay 

Boxdrop 175,000 

 

P ix 

M ix  350,000 

Boxxi 850,000 

 

P ower 

S olitaire 

55,000 

Breakin’ Bricks 

400,000 

 

P ower Trivia 

No Replay 

Card/Castle Bandits 

200,000 

 

P uck S hot 

3,000 

Card/Crypt Raiders 

175,000 

 

QB  Zone 

65,000 

Card/Jolly P irates 

200,000 

 

Q-S hot 

50,000 

Chainz2 500,000 

 

Quik 

Cell 100,000 

Chainz2: P uzzler 

500,000 

 

Quik Chess 

125,000 

Checkerz 28,000 

 

Quik 

M atch 

400,000 

Chip Away 

125,000 

 

Quiz Show 

45,000 

Chug 21 

250,000 

 

Race P oker/Motor Match 

No Replay 

Chug Monk ey 

400,000 

 

Rack ‘Em  

200,000 

Coco Loco 

No  Replay 

 

Rack ‘Em  9  Ball 

35,000 

Conga Fish (Ion only) 

No  Replay 

 

Run 21 

250,000 

Conquest 30,000 

 

S keeball  900 

Crazy Hearts 

65,000 

 

S napshot 

400,000 

Deflection 

500,000 

 

S pace Crusader (Ion only) 

No Replay 

Dodge B ull 

No Replay 

 

S peed Draw 

125,000 

Dom ino5 200,000 

 

S pider 

Kings/13 

S piders 

160,000 

Draggle Drop 

200,000 

 

S ticker B ook 

No Replay 

Euchre Nights 

5,000 

 

S trip Club 

No Replay 

Fast Traxx (Ion only) 

100,000 

 

S udoku 6 

100,000 

Feeding Frosty 

No Replay 

 

S uper B oxxi 

150,000 

Four Play 

1,500,000 

 

S uper S nubbel 

No Replay 

F.M.V. B oxxi (Ion only)  

No Replay 

 

Tai Play 

240,000 

F.M.V. S trip (Ion only) 

400,000 

 

Take 2 

110,000 

Funky M onkey 

110,000 

 

Tennis Ace 

No  Replay 

Gender B ender 

No Replay 

 

Texas Hold ‘Em  

No Replay 

Gin Rum m y 

55,000 

 

Tic Tac Trivia 

75,000 

GO-O-O-A L No 

Replay 

 

Tri-Towers/Tri-C astles 

125,000 

Great Solitaire 

45,000 

 

Tricky Fish 

No Replay 

Hollywood M atch 

400,000 

 

Triple Crown Boxing 

No Replay 

Hoop Jones 

125 

 

Trivia Treasure 

No Replay 

Ink Rally 

No Replay 

 

Trivia W hiz 

No Replay 

Lookout 

400,000 

 

Trivia W hiz 2 

No  Replay 

Lucky 11’s 

340,000 

 

Tuxedo Run (Ion only) 

400,000 

Luxor 

500,000 

 

TV  Guide M ini Crossword 

50,000 

Luxor 2 (Ion  Only) 

500,000 

 

UN O® 

No  Replay 

Luxor S urvival 

No Replay 

 

UN O® 52 P oker 

No Replay 

Magic Charm s 

500,000 

 

V ideo W hiz (Ion only) 

No  Replay 

Mega B owling 

125 

 

V inci-B all 

400,000 

Meteor Shower 

200,000 

 

W ild 8's/W ild Apes 

400,000 

MGA  Cham p. Golf 

No Replay 

 

W ord Dojo 

375,000 

Mini Golf/C razy Golf 

No Replay 

 

W ord Safari 

125,000 

Monkey Bash 

No Replay 

 

W ordster 

100,000 

Monster Madness 

400,000 

 

Zenword 

350,000 

Moon Drop 

160,000 

 

Zip 21 

200,000 

My E x 

150,000 

 

 

 

 

manuals/manuals_Support_Center_manuals_PM0355_19_pdf-html.html
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COPYRIGHT © 2008 MERIT ENTERTAINMENT

     PM0355-19

         MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE

Setup Operator Keys

Merit Money

Start Time
End Time
Free Game Limit
Set PIN

Options

Enable Merit Money
Enable Promo Credits

Start Time
End Time
Idle Time
Number of Free Credits

Cash Settlement Collection
Revenue Details/Cash Out
Fee Details
Clear/Complete Collection

Dialup Setup

Video Test
I/O Test
Touchscreen Calibration
Touchscreen Test
Checksum Test
System Info
Verify Databases
Hard Drive Self Diagnostics
Joystick Calibration
Joystick Test
View System Log

Credits/Pricing
Games
Hi Scores
Books
System
Diagnostics
TournaMAXX
Network
Credit Card
Presentation
Promotion
MegaNet

Internet Connection
LAN Connection
Dialup Setup
Ethernet Setup
Wireless Setup
Options

Network

TournaMAXX

General Info
Set Update Time
Connection Log
Update From Server
Clear Database

Credit Card Setup
Dial-Up Setup
Credit Card Test

Credit Card

Operator Ad Screens
Options

My Merit
Merit Money
Promo Credits
Options

Promotion

Presentation

Add/Edit Billboard
Set Start/End Date

Remove Billboard
Remove All Billboards

Credit Card Setup

ISP Phone #
ISP Login
ISP Password
Merchant Login ID

Transaction Key

Operator Ad Screens

Access Phone Number
Login Name
Password
Server Name

1st DNS Address

2nd DNS Address
Use TMaxx ISP
Use My Own ISP
Modem Setup

Games

Books

System

Credits/Pricing

Quick Price Setup
Coin-In
Value of Credit
Pay Per Time
Player Key Cost
Clear Credits
Free Credits
Options

Game Setup
Options

Hi Scores

View/Clear High Scores
Options

Books Display
Cash Settlement Setup
Cash Settlement Collection

Set Time
Security Setup
Set Game Serial No.
Volume Control
Set 6 Star PIN
Data Transfer
Options
Setup Operator Keys
AMI Setup

Diagnostics

Main Menu

View/Clear High Scores

(Individual game list)
Clear All Games

Set Key
Erase Key
Erase All Keys

General Info

Name
City, State
Country
Telephone #
Last Attempt
Last Success

Enter Security PIN

Security Setup

Game Setup

Price Display
Freeplay Enabled
Enable Coinless Coin Op
Enable Rental Mode

Puzzles
Cards
Erotic
Strategy
Megalink
New Games

Action
Quiz & Word

Enable All Games Into Menu
Factory Default Games Into Menu

Options

Modem Setup

Auto Detect Network
Search For Networks
Ad-Hoc Network
Custom Configuration
Details

Configure Device

Enable Entertainment Channel
Enable Premium Erotic
Enable Prize Zone
Enable MegaWeb
Enable Operator Website
Enable Hot Topics

Price
Default Games
Clear One
Clear All
Enable All Games

Options

Hot Topics

Time Block Rate

Price
Default Games
Clear One
Clear All
Enable All Games

Entertainment Channel

Prize Zone

Wait for Dial Tone
Dialing Method

Include Area Code
Dialing Prefix
Speed
Sound

Promo Credits

Internet Access Method
Setup

View Player Data
Show Game Play Frequency
Show Player Hi Scores

Backup/Restore

Automatic Wireless Configuration
Setup
Configure Device

My Merit

Ethernet Setup

Wireless Setup

Server Name
1st DNS Address
2nd DNS Address

Setup

IP Address
Mode
Server Name
1st DNS Address
2nd DNS Address

Setup

Enable erotic games

Allow game continue

Enable auto-continue
Show deck cards

Allow bonus replay

Enable easy mode
Continuous bonus round
Linked games enabled
Photo Hunt hints
Trivia rounds/bonus
Show correct answer in Trivia, Power Trivia

     and Snap Shot

Enable free game in Solitaire
Split column move in Power Solitaire
Enable free game in Power Solitaire
Category same for all in Power Trivia
Enable consolation question in Power Trivia
Face up cards, player selectable in Tri Towers
Enable Kids Club category
Force Slow Senior Game Play
Sticker Book Timer Options
Disable Questionable Content

Enable 6 Stars
Default Language
Player selectable language
Language buttons have flags
Show games unavailable in current language
Enable theft deterrent
Enable Educational Attract Mode
Enable Attract Mode Sounds
Enable Megatouch Nation
Tournament Mode
Show prize pools on main menu
Enable Hi Resolution
Enable TouchTunes Hi-Resolution Mode
Enable AMI
Enable Light Show

Auto Clear Hi Scores
No Names in Hi Scores

Options

Options

Individual Game

Clear All
Clear One

Price
Cost to continue
Default Games
Clear One
Clear All
Enable All Games

Options

Options

Access Sales
     Enabler Videos

Entertainment Channel
Premium Erotic
Prize Zone
MegaWeb
Operator Web Access
Hot Topics
Options

MegaNet

Allow Automatic Reconnect 
in Attract Loop

Options

Operator Setup Screens Flowchart

2

manuals/manuals_Support_Center_manuals_PM0355_19_pdf-html.html
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COPYRIGHT © 2008 MERIT ENTERTAINMENT

                                                       MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE                                      PM0355-19

Main Menu

The Main Menu can be accessed by pressing the SETUP button inside the game.  Use the

Main Menu to set up all game software options.

NOTE:  For help with the Options in any menu section, touch the green “?” buttons
to bring up a help screen.

A summary of the Main Menu functions appears in the following table.  For more detail, see

the corresponding sections of the manual.

Main Menu 

Available Options 

Information 

CREDITS/ 
PRICING 

• 

Quick Price Setup 

• 

Coin-In 

• 

Value of a Credit 

• 

Coinless Coin Op 

• 

Pay Per Time 

• 

Options 

• 

Player Key Cost (Ion Only) 

• 

Clear Credits 

• 

Free Credits 

• 

AMI Play Cost 

The Credits Screens allow the operator to set 
credit rules for all games, set up the Coin-In 
Menu, enable the Coinless Coin Op feature, 
enable the Rental Mode feature, set the cost to 
purchase player keys (if applicable), select 
freeplay mode, and add or clear credits.  
Operators with a Mega-Link connection can 
also set up AMI jukebox play cost. 

GAMES 

• 

Game Setup 

• 

Options 

In the Games Screens, you can edit the game 
list (choose which games are available and in 
what category they appear on the Category 
Menu), and select options for individual games. 

HI SCORES 

• 

View/Clear Hi Scores 

• 

Options 

Touch 

CLEAR ALL GAMES

 to clear all high 

scores or select a particular game to edit high 
scores for that game. 

BOOKS 

• 

Books Display 

• 

Cash Settlement Setup 

• 

Cash Settlement Collection 

The Books Screens display current and lifetime 
credits information as well as calculate and 
collect the location and operator fees. 

SYSTEM 

• 

Set Time 

• 

Security Setup 

• 

Set Game Serial Number 

• 

Volume Control 

• 

Set 6 Star PIN 

• 

Data Transfer 

• 

Setup Operator Keys 
(Ion Only) 

• 

AMI Setup 

• 

Options 

Set the game clock, security PIN, serial 
number, game volume, 6 star PIN and features, 
and system options such as language control, 6 
Star Enable, and theft deterrent.  Also use this 
menu to transfer machine configuration, books 
data, and ad screens with a USB Pen and 
program Operator keys to enable access to the 
setup screens via the key (if applicable).  The 
AMI Setup option allows operators to establish 
a Mega-Link between their Megatouch game 
and an AMI-powered jukebox. 

FIGURE 1 - MAIN MENU

3

manuals/manuals_Support_Center_manuals_PM0355_19_pdf-html.html
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COPYRIGHT © 2008 MERIT ENTERTAINMENT

     PM0355-19

         MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE

M a in   M e n u  

A va ila b le   O p tio n s  

In fo rm a tion  

D IAG N O S TIC S  

• 

V id eo   T es t 

 

• 

I/O  T es t 

 

• 

T ou c hs c ree n 
C a libra tion  

 

• 

T ou c hs c ree n Te s t 

 
 

• 

C h ec k s um   T es t 

 

• 

S ys tem  In fo  

 

• 

V erify  D a ta bas e s  

 

• 

H a rd  D riv e  S e lf 
D iag no s tic s  

 

• 

J o ys tick  C alibra tio n 

 

• 

J o ys tick  T es t 

 
 

• 

V ie w  S y s tem   Lo g  

• 

E n ters  the  V ide o T e st sc re en s .  To u c h 
th e   s c ree n  to  c y c le   thro ug h  tes t. 

• 

Te s ts   the   fu nc tion   of  the   I/O   b oa rd,  D IP  
s witc he s,  c oin  m e ter  a nd   loc k out. 

• 

A llo w s  the op era to r to c alibra te  th e 
to u c hs c ree n.   F ollo w  th e  ins truc tion s  o n 
th e  s c ree n. 

• 

C h ec k s   to uc hs c re e n  c a libra tio n.    Tou c h 
th e   c u rs o r  o n  the   s c re en  to   m ak e  s ure   it 
is   ac c ura te ly   follow ing   y ou r  m ov em ent. 

• 

C h ec k s  th e  ha rd  d riv e  fo r m iss ing  o r 
c orrup te d files . 

• 

G iv e s  d etails ab ou t v arious  ha rdw are  
c om po ne nts  in th e gam e. 

• 

O n ly  u s e on th e ad v ic e of M e rit Te c hn ic a l 
S e rv ic e . 

• 

D e te c ts   h ard   d riv e   e rrors   a nd   p red ic ts  
fu tu re  failure s.  R u ns  a utom atic ally  d uring  
s ys tem   s tartu p  an d   s oftwa re  in s ta llatio n. 

• 

A llo w s  c alib ratio n  of th e  jo ys tic k .   Fo llow  
th e  ins tru ctio ns  o n  th e s c ree n. 

• 

C h ec k s   joys tick   c a lib ratio n.    M o ve   th e 
jo y s tic k   a nd   m ak e   s u re  the   c urs o r 
ac c ura te ly fo llow s  yo ur m ov em e nt. 

• 

A llo w s  o pe rators  to  ea s ily re ad , c a pture  
an d   s e nd   e rror  lo g   d ata . 

TO U R N AM AX X   /   
TO U R N AC H AM P  

• 

G e ne ral Info 

• 

C o nn ec tio n Lo g  

• 

S et U p da te  Tim e  

• 

T es t  C on ne c tio n  

• 

U p da te  F rom  S e rve r 

• 

C lea r  D a ta ba s e  

E n te rs  the  To urn aM A X X  /  To urn aC H A M P  
S e tu p  S c re en  if  th e  g am e  is  re gis te re d  fo r 
To urn a m e nt  play .  S e e  th e M eg an e t®  
m a nu a l for m o re  info rm atio n. 

N E TW O R K  

• 

L A N   C on ne c tio n  (Ion ) 

• 

In tern et C o nn ec tio n 

• 

O p tion s  

A llo w s   y ou   to  s et  u p  yo ur  lo c al  are a   n etwo rk  
an d  a ls o   c on fig ure   y o ur  In te rne t  c on n ec tio n 
s ettin g s. 

TO U R N AM E N T 

• 

S et  U p  To urn am en t 

• 

C lea r W inn ers  

• 

R e s et  A ll 

R ep la c e s  TO U R N A M A X X   b utto n  in   O F F- 
LIN E  m od e.  A llo ws   y ou  to s et u p 
to urn a m e nts  w ith priz e po ols fo r a 
de dic a te d m a c hine.   S e e the  L oc al 
To urn a m e nt M o de  s ec tio n of th is m a nu al fo r 
m o re  in fo rm ation . 

C R E D IT  C AR D  

• 

C re dit  C ard  S etu p  

• 

D ial-In  S etu p 

• 

C re dit  C ard  T es t 

E n te rs  the C red it C a rd  S e t-U p  S c ree n  if a 
c red it c a rd s w ip e  is  in stalle d in  you r  ga m e. 

P R E S E N T ATIO N  

• 

O p era to r A d S c re ens  

 

• 

O p tion s  

C rea te  ad  s c ree ns  a n d  als o  a dd  cu s tom  
s c ree ns  c re ated  o n a pe rs on al c om p uter. 
A c c e ss  V id eo  S a les   E n ab le r (Ion O nly). 

P R O M O TIO N  

• 

M y M e rit 

 
 
 

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• 

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P ro m o   C re dits   fe a tu res . 

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ga m e   is   reg is te red   fo r 
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c orre s p on ding  b utton  to  ap pe ar.  S e e  the 
M e ga N e t®   m an ua l  fo r  m ore   inform a tion . 

4

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Credits/Pricing Menu

Quick Price Setup 

- This feature is only available in U.S. games.

Quick Price Setup allows the operator to make general pricing changes without entering the

Games Menu.

NOTE: If the game is set to 3 or 6 Credits for a Dollar, prices will display as Credits.

The operator can also use this screen to determine whether prices are displayed to players

as credits or monetary amounts, and set the cost of Fast-Play Amusement, Standard Amuse-

ment, Long Amusement, and Premium/MegaNET games.  Touch the 

Use Factory Default

Pricing

 button to restore default values.

3 Credits for a Dollar

:  Sets each game to the following price settings:

COIN VALUE 

CREDITS 

$0.25   1 
$0.50   2 
$0.75   3 
$1.00   4 
$5.00  20 

FIGURE 2 - QUICK PRICE SETUP SCREEN

6 Credits for a Dollar (default setting)

:  Sets each game to the following price settings:

COIN VALUE 

=  CREDITS 

$0.25   1 

$.50  2 
$.75  4 

$1.00   6 
$5.00  30 

4 Credits for a Dollar

:  Sets each game to the following price settings:

COIN VALUE 

CREDITS 

$0.50   1 
$0.75   2 
$1.00   3 
$5.00  15 

 

5

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Coin-In Menu

Game cost can be controlled two ways: by

changing the number of credits required to

play a game or by changing the cost of a

credit.  The Coin-In Menu allows you to ad-

just the cost of a credit, as well as provide a

way to give players “bonus” credits for de-

positing a higher amount of money.  On the

Cash-In and Credits Table, the “

-

” and “

+

buttons are used to change the number of

credits, while the corresponding price value

for the credits is entered by pressing the

Edit

 button in that row.

NOTE:  The “Edit” button will bring
up a numbered keypad, limited to 2
decimal places.  The Cash-In and
Credits Table is ordered, so values
must be set in increasing increments
from top to bottom of the screen.  The
final two values, however, can be
entered as “0”, which is the equivalent
of N/A.  As each row on the table is
filled in, the “Edit” button will appear

for the subsequent row below it.

Similar to the Cash-In and Credits Table, when

programming the Channels on the Coin-In

Menu, Channel 1 is set for the lowest value

coin, Channel 2 for the next highest value,

etc.  The meter pulse, which is the highest

common divisor of all the monetary values

of the Channels, is independent of the cred-

its and only tracks the smallest unit of cur-

rency.  Operators can use this number to

FIGURE 3 - COIN-IN MENU

determine the amount of money earned on a

game by multiplying the meter pulse by the

reading on the hard meter.

NOTE:  Changing the values of the
Channels on the Coin-In Menu may

change the meter pulse.  Therefore, a

Cash Settlement Collection should be

performed prior to adjusting the Chan-

nels in order to accurately reflect coin

drop based on the hard meter reading.

Adjusting the Channels will not affect

the Cash-In and Credits Table, which

performs a separate function on the

Coin-In Menu.

To give customers bonus credits for insert-

ing larger denominations, manually adjust

the credits earned per dollar value on the

Credit and Values Table.  Coins may be de-

posited in any combination of values and

the game will automatically register the high-

est number of credits for the total amount of

coins deposited.  Once a game is played,

any remaining fractional credits are saved

and applied to the next purchase.

NOTE:  It is recommended that if you
are enabling bonus credits, that the
game be set to display in credits and
not money.  If the game is set to display
in money, all money values will be
based on the value of 1 credit, which is

typically the most expensive credit.

The type of currency registered can be ad-

justed by touching the 

Change Currency

button at the bottom right-hand corner of the

Coin-In Menu.  Touching the 

Default Set-

tings

 button just below it will return the Coin-

In Menu to its factory settings.  This setting

can be adjusted (as described previously),

but will return if the game memory is cleared.

6

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Coinless Coin Op Menu

When enabled via the Options button on

the Credits/Pricing Menu, the Coinless Coin

Op feature allows the operator to charge

on a per-game or per-time basis without

players inserting money into the game.  The

total amount owed after gameplay is tallied

by the machine and collected by the location

owner.  Location owners reset the game

with a PIN after collection.

NOTE:  If you have set a tax fee on the
Cash Settlement Screens, Coinless Coin
Op Mode play will be taxed at the set
rate.  If you want to set the tax
percentage at a different rate for
Coinless Coin Op mode and regular
mode, you should perform a Cash
Settlement Collection, change the tax
rate and then switch modes.

Certain features will not be available in

Coinless Coin Op Mode, such as MegaNet

content, Merit Money, Promo Credits, Free

Credits, TouchTunes® music and AMI

jukebox music.  Pricing for these features

can only be displayed in currency values,

not credits.

FIGURE 4 - PLAYER MENU IN COINLESS

COIN OP (TIME AND PER GAME MODES

BOTH ENABLED)

Settings

Touching the Settings button allows the

operator to choose whether players can

play Per Game, Per Time, or both when the

game is in Coinless Coin Op mode.  Per

Time pricing can be changed on this screen

with the up and down arrows.  The

currency amount will apply to each 15-

minute time block selected by the customer.

Setting the PIN

Touch the Set PIN button on the Coinless

Coin Op Menu to program the PIN.  The

number can be from 1 to 5 digits.

NOTE:  The Coinless Coin Op PIN can
also be set from the Player Menu.
Touch  the Options button, enter the 6
Star PIN, and touch the CCO Set PIN
button.

Disabling the Money Inputs

It is recommended that the money inputs be

disabled when the game is in Coinless Coin

Op mode. Unplug the power and signal

harness connected to the bill/note acceptor

and the harness connected to the coin

mech (if applicable) to disable the inputs.

FIGURE 5 - COINLESS COIN OP MENU -

SETTINGS SCREEN

7

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Per-Game Mode

When players choose this mode, a running

total of the amount owed is maintained and

displayed in the CREDITS box on the

screen.  The total is tabulated after each

game or function.  The location owner then

collects the total amount owed at the end

of gameplay.  If there is no activity for 10

minutes, the machine will disable and the

amount owed by the player will display on

screen.  No further gameplay can occur

until the machine is reset by a location

employee using the PIN.

Time Mode

The price per 15-minute time block will be

displayed before players choose this

mode.  During gameplay, the time remaining

and amount owed by the player will be

displayed on screen.  When the time block

runs out, players can purchase additional

time.  Otherwise, the machine will disable

and the amount owed by the player will

display on screen.  No further gameplay

can occur until the machine is reset using

the PIN.  If the player leaves the game

before the purchased time block has ended,

the game can be reset using the PIN.

Resetting or Freezing the Game

The game can be reset at any time using

the pre-programmed PIN.  Once gameplay

totals have been tallied by the machine, the

attendant can also choose to freeze the

game to prevent more activity until the

transaction is complete.  The Reset or

Freeze buttons are accessible through the

Options button on the Player Menu after

touching the Coinless Coin Op button.  An

alarm will begin to sound after 3 failed

attempts to enter the valid number when

entering the PIN to reset the game.  The

alarm will terminate when the machine is

rebooted, the operator SETUP button is

pressed, or the correct PIN is entered.

FIGURE 6 - PAY PER TIME SCREEN

To Enter This Screen, Touch
“Pay Per Time” on the Credits Menu

Rental Mode

When enabled via the Options button on

the Credits/Pricing Menu, Rental Mode

allows players to purchase a block of time

and use it to play as many games as they

want.

To set the value of a credit in Rental Mode,

select 

Pay Per Time

 from the Credits

Menu.  Touch the arrows on either side of

the time interval to adjust the number of

minutes of play given for each credit.  To

disable any row, set the minute value to

zero.

Certain features will not be available in

Rental Mode, such as MegaNet, Merit

Money, Promo Credits and Free Credits.

Rental mode is also unavailable with linked

games.

NOTE:  It is recommended that you
clear the books when toggling Rental
Mode on and off in order to ensure
accurate bookkeeping.

8

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FIGURE 7 - GAMES MENU: GAME SETUP

To Enter This Screen, Touch “Game

Setup” on the Games Menu and

Select a Category

Enable All Games Into Menu

:  Turns on

all games (certain games which were pre-

viously displayed in the Game Setup have

been turned off in this software) and de-

faults the price settings.

Factory Default Games Into Menu

:  Re-

turns the Game Setup to its default settings.

Games that were not originally enabled will

be turned off and all price settings will be

reset.

When you touch a category name, the next

Game Setup Screen shows the game posi-

tions available for that category and the price

for each game, with the list at the bottom

showing all games available for the selected

category.  In categories with Merit-thon

games, players who choose Merit-thon play

one round of three different games in that

category for one combined score.

Games Menu

Game Setup

The game list and prices, as well as game

options, are programmed using these

screens.  The first screen shows the vari-

ous game categories and allows access to

the following general settings for all games.

The Game Setup Screen also allows you to

make these general changes:

Default Games

:  Resets the selected cat-

egory menu to its default game and price

settings.

Clear One

:  Clears a selected item from the

player’s game menu.

Clear All

:  Clears all games from the player’s

game menu.

Enable All Games

:  Turns on all games

within the selected category and defaults

the price settings.

To customize a particular game list, first se-

lect a category on the first Game Setup

Screen.  On the second screen, touch 

Clear

All

 to clear the game list.  Choose the menu

position you want a particular game to oc-

cupy by touching that position, then touch

the desired game name from the game list

on the bottom of the screen.  Repeat until all

desired games appear in the menu (a game

cannot appear in the list more than once).

Games already in the menu will be red in the

game list at the bottom of the screen.

To adjust the price, touch the credit or cur-

rency value next to each game.

Some games support a continue function.

In the cost to continue column, games with-

out this function will display N/A.  Games

that support continuation will show a credit

value.  The cost to continue is adjustable

on a game by game basis.  Touch the credit

value button to change the amount.  Hit 

NEXT

to return to the Games Category page.

NOTE:  The default Cost to Continue
price is the same as the default cost to
play the game; however, the Cost to
Continue does not need to be the same

amount as the original price.

9

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Hi Scores Menu

View/Clear Hi Scores

Use this menu to manage hi scores.  The

first screen allows you to clear all scores

for all games by touching 

Clear All Games

.

To edit the hi scores for an individual game,

select that game on the first screen.

FIGURE 8 - HI SCORES MENU:

VIEW/CLEAR HI SCORES SCREEN

To Enter This Screen, Touch

“View/Clear Hi Scores” on the

Hi Scores Menu and Choose a Game

Touch 

Clear All 

to remove all hi scores for

that particular game or select an individual

score and touch 

Clear One 

to remove that

particular score only.

Books Menu

The Books Screens display the current and

lifetime credit totals for each game, as well

as the percentage of credits played per game

(the percentage for each game is the total

number of credits played on that game di-

vided by the total number of credits entered

into the machine).

Books Display

FIGURE 9 - BOOKS MENU:

BOOKS DISPLAY SCREEN

To Enter This Screen, Touch “Books

Display” on the Books Menu

The books information can be sorted in three

ways with the button that toggles through

the sorting categories.  

Unsorted

 displays

the books information in the standard order.

Sorted by Current 

displays the current

credits for each game from most to least

played.  

Sorted by Lifetime

 displays the

lifetime credits for each game beginning with

the most played game.

Touch 

TournaMAXX Statistics

 or 

Tour-

nament Statistics

 to get the books infor-

mation for that play only.  Touch 

Clear Cur-

rent

 to erase all current books data.  The

date the data was last cleared will appear

at the top right of the Books Screen.

Touch the 

+

 above Total Credits to view Cur-

rent and Lifetime credits for each game mode.

Touch the button again to minimize this

screen.

10

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