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PM0636-12

Ion Aurora

Installation & Owner’s

Manual

FOR TECHNICAL ASSISTANCE:

CONTACT YOUR LOCAL DISTRIBUTOR

For a list of distributors, visit us on the Web at

www.amientertainment.com

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Table of Contents

© 2009 AMI Entertainment Network, Inc.

Ion Aurora, Megatouch, Ion, Mega-Lease, Mega-Link, MegaNet, MegaWeb, TournaMAXX 

and 

TournaCHAMP

 are

registered trademarks of AMI.  Reproduction of this manual, in any form or by any means, is strictly forbidden without the written

permission of AMI.

Site Preparation ........................... p. 1

Setting up your
Megatouch Game ........................ p. 1

Game Description ........................ p. 1-2

Widescreen Model ................... p. 1-2

Electronics Tray ...................... p. 2

Monitor Access ....................... p. 2

General Care
and Maintenance ......................... p. 2-4

Touchscreen/Joystick
Calibration ................................ p. 2-3

Monitor Adjustment
Procedure ................................ p. 3

General Circuit Board
Handling Information ................ p.  3-4

Cleaning the Cabinet ............... p. 4

Cleaning the Joystick .............. p. 4

Cleaning the Touchscreen
Monitor ..................................... p. 4

Cleaning the Fans and
Vents ....................................... p. 4

Watchdog Timer ...................... p. 4

Connecting a Printer
(German games only) ............. p. 4

Broadband Connection
Instructions for games on
the Subscription Model ............. p. 5-6

Megatouch Ion Software

Game Name and Score Needed
for Initial Replay ........................... p. 7

Operator Setup Screens
Flowchart ....................................... p. 8

Main Menu ..................................... p. 9-10

Credits/Pricing Menu ................. p. 11-14

Quick Price Setup .................... p. 11

Coin-In Menu ............................ p. 12

Coinless Coin Op Menu ........... p.  13-14

Rental Mode ............................. p. 14

Games Menu ................................ p. 15

Game Setup ............................. p.  15

Hi Scores Menu .............................. p. 16

View/Clear Hi Scores ............... p. 16

Books Menu .................................... p. 16-18

Books Display ............................ p. 16-17

Cash Settlement ........................ p. 17-18

System Menu ................................. p. 19

Megatouch Player and
Operator Keys ........................... p. 20

Diagnostics Menu .......................... p. 21-22

Hard Drive Self Diagnostics ...... p. 22

Network Menu ............................... p. 23-29

Hardware Setup ........................ p. 23-24

Connection Wizard .................... p. 25-27

AMI Jukebox Mega-Link Setup .. p.  28-29

Local Tournament Mode .............. p. 30-34

Credit Card Menu .......................... p. 35

Presentation Menu ....................... p. 36

Operator Ad Screens ................ p. 36

Sales Enabler Videos ................ p. 36

Sidebar Promotion ..................... p.  36

Promotion Menu ............................ p. 37-38

My Merit ..................................... p.  37

Merit Money ............................... p. 38

Promo Credits ............................ p.  38

MegaNet Menu ............................... p. 39-42

Megatouch Ion Aurora Hardware

DIP Switch Settings ....................... p. 43

Troubleshooting ............................ p. 44-46

Parts List and Illustrations

Game Illustrations ...................... p. 47-48

Replacement Parts List ............. p. 49

Connection Diagrams ................ p.  50-53

Warranty and Software License
Agreements

Warranty ............................................ p. 54

Software License Agreement ........... p. 55-60

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COPYRIGHT © 2009 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGATOUCH ION AURORA OWNER’S MANUAL                                          PM0636-12

Site Preparation

In determining the location for your Mega-

touch Ion video game, consideration must

be given to a suitable, grounded electrical

outlet.  Since the game is a computerized

device, it should have a separate circuit, if

at all possible.  If a separate circuit is not

available, care should be taken to provide a

clean and constant voltage.  As a basic

guideline, never connect the unit to a circuit

that also supplies power to freezers, cool-

ers or other high power consuming and elec-

trical noise generating equipment.  Place the

game in a location where nothing will inter-

fere with  proper ventilation.  The game should

not be exposed to any dripping or splashing

liquids.  Objects filled with liquid should not

be placed on the unit.

Setting up your Megatouch Game

1.

After removing the game from the car-

ton, attach the power cord to the back

of the unit near the on/off switch.  Plug

the game into a standard AC outlet.

2.

Turn the power switch at the back of

the game to ON and wait for it to go

through its boot-up sequence. The

game will display the Main Menu Screen.

3.

If you have a unit on the Broadband

Subscription Model follow the steps in

Broadband Connection Instruc-

tions

 to connect to the server in order

to activate it.

4.

The machine has been preset at the

factory and therefore should not need

to be adjusted, however it is recom-

mended that the screen be calibrated

(see 

Screen Calibration

) and the coin

or bill acceptor(s) be tested.

5.

There are many custom settings avail-

able for the game.  To customize the

settings, follow the software instruc-

tions in this manual.

Game Description

The Aurora has 2 key-locked compartments:

the rear door and the cash bracket (if appli-

cable).  It comes equipped with a coin mech

and/or bill acceptor.  This model also has

couplers installed in the rear of the game.

These are used for future hardware up-

grades which include linking and modem ca-

pabilities.  Each game comes equipped with

a wireless USB adapter which can be used

to wirelessly link two Ion games together.

With the addition of a wireless router, the

game(s) can also connect to the Internet.

The Linksys 802.11G router is recom-

mended.  For more information, see 

Con-

nection Wizard

.

Widescreen Model

The widescreen model features a

widescreen LCD with an electronic sidebar

that provides space for displaying images,

advertisements, and in-game information.

The electronic sidebar feature allows you

to create customized sidebar images to dis-

play during idle mode.  These images can be

imported using a USB pen at the game, or

they can be remotely sent to the game

through the Remote Operator Web Site.  For

more information, see 

Sidebar Promotion

in this manual or refer to your Remote Op-

erator Web Site.

The widescreen model also features a built-

in credit card reader.  To enable the credit

card reader, you must connect the game to

a broadband Internet connection, call into

the MegaNet server, and select a rate plan

on your Remote Operator Web Site.

NOTE: If a Megatouch unit that accepts

credit cards is moved between the U.S. and

Canada, Customer Service must be noti-

fied 2 business days before activating the

credit card feature in the new country. Fail-

ure to notify Customer Service will put the

operator in violation of card processing

1

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PM0636-12                                              MEGATOUCH ION AURORA OWNER’S MANUAL

General  Care and Maintenance

NOTE: THIS GAME MUST ONLY BE SER-
VICED BY QUALIFIED SERVICE  PERSON-
NEL.

CAUTION:

 

THERE ARE HIGH-VOLTAGE

PARTS IN THIS GAME. BE CAREFUL
WHEN SERVICING THE INSIDE OF THE
GAME.  THE GAME SHOULD ALWAYS BE
UNPLUGGED BEFORE SERVICING

.

Touchscreen/Joystick Calibration

How To Calibrate:

Find the CALIBRATE button on the OSD

board inside the CPU section, and

press it to enter screen calibration

mode.

Touch the center of the first cross that

appears.  Once you release your

finger, a second cross will appear.

NOTE: You must hold your finger on
the cross for approximately 2 seconds

for the calibration to be recognized.

Touch the center of the second cross

that appears on the screen.

Once the second cross is touched and

released, another cross will appear on

the screen.  To test the calibration of

the screen, touch the cross with your

finger and slowly drag your finger

around the screen.  The cross should

follow your movement.

Touch the 

EXIT

 button.

The game will prompt you to go through the

same steps two more times.

The game will then prompt you to cali-

brate the joystick.  First, select the joy-

stick model on your game by touching

regulations, for which the operator assumes

full responsibility. Furthermore, players who

pay by credit card in the new country will be

surprised with currency exchange fees,

which will  likely lead them to call their credit

card companies, dispute the charge, and

obtain a charge reversal. The net result will

be a credit card payment refund to the play-

ers, which will hurt revenue.

Electronics Tray

The electronics tray houses the

motherboard, I/O board, OSD board, hard

drive, power supply and the main harness.

Unlock and open the rear door to access

the tray (see Figure 34).

To completely remove the tray from the game

the rear cover must be removed.  To remove

the cover, turn off and unplug the unit and

reach under the center of the top of the

cover to locate the rotary draw latch (see

Figure 34).  Turn the wing on the latch coun-

terclockwise to disengage, then unscrew

the thumbscrew located in the center of the

bottom of the cover (see Figure 34).  Slowly

lift the cover and disconnect the ground wire

attached to it.  To remove the tray, unscrew

the thumbscrew located in the middle rear

of the tray (see Figure 34), disconnect the

VGA connector and the touchscreen con-

nector from the motherboard and discon-

nect the power cord from the power supply

and slide the tray out of the chassis.

Located on the OSD board on the electron-

ics tray are two buttons, 

SETUP

 and 

CALI-

BRATE

 (see Figures 34 and 39).  Pressing

the 

SETUP

 button will bring you to the Mega-

touch Setup Screen.  See the next section

for calibration instructions.

Monitor Access

To gain access to the LCD monitor, remove

the screw at the top of the marquee on the

front of the game (see Figure 34); also re-

                                                                                     2

move the two screws on the rear of the

monitor and the center security screw (17”

games) or nut (19” games) inside the chas-

sis securing the monitor enclosure (see Fig-

ure 34).

NOTE:  To access the security screw or
nut, the rear cover must be removed.
For instructions on how to remove the
cover, see the previous section.

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Monitor Adjustment Procedure

The vertical/horizontal controls and bright-

ness/contrast controls are located on the

OSD board, inside the CPU section near the

hinge of the door.  Pressing the button la-

beled 

Menu

 on the OSD board will show

the on-screen display on the monitor.  Use

the Left and Right buttons to move through

the menu.  Touch Menu again to  select the

option you want to change.  Use the Left

and Right buttons to change the option.  Then

select Menu again to deselect the option.

Auto will automatically adjust the size and

brightness.  Touch the Exit button to exit.

Adjust the monitor controls until the screens

look as suggested in the following steps.

1.

Set the game to the Checkerz game

screen.

2.

Adjust the vertical and horizontal size

and vertical and horizontal position to

make sure that the game screen fills

the monitor screen and that the game

screen is centered.

3.

Adjust the brightness and contrast con-

trols until the top sets of checkers are

a rich red and the bottom set are a dark

gray.  The feet on the 

“Checkerz”

character should be white.  (Adjusting

the brightness and contrast can also

correct for a lack of sharpness.)

NOTE: If you are experiencing an issue

where your screen seems to be slightly

shifted, repeat the screen calibration

process, pressing “Auto” on the OSD

board when each new calibration

screen appears BEFORE calibrating the

screen for that resolution.

General Circuit Board Handling

Information

Before handling any boards, observe the

following procedures:

Prevent Electro-Static Discharge by:

1. Storing the boards in the anti-

static bags in which they are

shipped.

2. Removing any static charge

from your body before handling

the boards.

3. Using a ground strap when

handling the boards.

When plugging in connectors to the

board, make sure the connector is

inserted straight onto the header and

that the connector covers all header

pins.

Do not connect any peripheral device

to the board, if the power is still

connected to the peripheral or if power

is already applied to the board.

CAUTION

:  Be extremely careful when re-

placing the lithium battery on the mother-

board.  There is a danger of explosion if the

3

it.  Then move the joystick as far left as

it will go, release the joystick, and press

one of the buttons on the joystick.

NOTE:  The joystick may not appear to
be functioning correctly during cali-
bration, but it is important that you
continue the calibration steps.  After
calibration has been completed, it will
function properly.

Move the joystick as far right as it will

go, release the joystick, and then press

one of the joystick buttons.

Move the joystick as far up as it will go,

release the joystick, and then press one

of the joystick buttons.

Move the joystick as far down as it will

go, then release the joystick and press

one of the joystick buttons.

Then, without touching the joystick,

press one of the buttons on the joy-

stick to complete calibration.

Touch the 

EXIT

 button.

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battery on the motherboard is incorrectly

replaced.  Only replace the battery with the

same type recommended by the manufac-

turer.  Dispose of used batteries according

to the manufacturer’s instructions.

Cleaning the Cabinet

The cabinet should be cleaned with a

damp cloth and mild detergent.  Always

apply the cleaner to the cloth and not

directly on the game.  Liquids could

enter the cabinet and damage electron-

ics inside.

Cleaning the Joystick

The joystick should be cleaned with a

damp cloth and mild detergent.  Always

apply the cleaner to the cloth and not

directly on the game.  Liquids could

enter the housing and damage elec-

tronics inside.

Cleaning the Touchscreen Monitor

The touchscreen glass should be

cleaned with a damp cloth and isopro-

pyl alcohol or a 

non-ammonia

 cleanser.

Do not use any abrasive or vinegar-

based cleansers, as they will damage

the touchscreen glass

.

NOTE:  DO NOT USE ANY ABRASIVE
SOLVENTS, ACID OR VINEGAR-BASED
CLEANSERS ON THE MONITOR OR
SIDE DECALS.  OVER TIME, SUCH
CLEANSERS COULD HARM THE
TOUCHSCREEN AND ERASE THE DE-
CALS.  BE CAREFUL NOT TO USE COM-
MERCIAL CLEANERS CONTAINING
ANY OF THESE SUBSTANCES.

Cleaning the Fans and Vents

The fans and vents should be cleaned

of any dust and grime on a regular

basis to ensure proper ventilation of

the game.

To ensure proper operation of the

game, it is important that all fans are

operating correctly and that the airflow

is unobstructed.  Make sure nothing is

placed inside the cabinet or next to the

fan vents that would inhibit the flow of

air.  Also, if any fans are not operating,

it is important that they be replaced.

Watchdog Timer

This game has been equipped with a fea-

ture that allows it to automatically reboot if it

encounters a problem.  When the watchdog

timer is enabled, it will reboot the machine

within 5 minutes after a failure,  allowing the

game to automatically reset itself if a prob-

lem arises without needing a technician

present.

If you want to disable the watchdog timer,

set DIP switch 3 on the I/O board to the open

position and reboot the game.

Connecting a Printer
(German Games Only)

To connect a printer to the game as needed:

Locate the printer port in the back of the

game (see Figure 30).  When the game en-

ters idle mode, connect the printer to the

printer port on the game.

NOTE:  Some printers may cause the
game to reboot.  Once the game has
rebooted and entered idle mode, the
printer will begin printing.  Do not dis-
connect the printer until it is finished

printing.

Um einen Drucker an eine Maschine

anzuschliessen:

1. Den Druckeranschluss hinten am Gerät

feststellen (Siehe Fig. 34).  Wenn das Gerät

in den Leerlauf übergeht, den Drucker am

Druckeranschluss des Geräts

anschliessen.

BEMERKUNG:  Bei bestimmten

Druckern rebootet das Gerät.  Nachdem

das Gerät dann in den Leerlauf
übergeht, beginnt der Druckvorgang.
Den Drucker bitte nicht abschalten
bevor der Druckvorgang beendet ist.

                                                                                     4

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Broadband Connection Instructions for Games on the
Subscription Model

Aurora games on the Broadband Subscription Model are required to connect to a broad-

band Internet connection for game and credit card reader functionality. Follow the instruc-

tions below to connect your game.

To enable this feature, you will need a broadband Internet connection, a router (The

Linksys 802.11G router is recommended) and Ethernet cable(s) (if you aren’t using wire-

less). It is recommended that you set up and configure your router prior to connecting the

unit.  Once the router is set up, follow the instructions below.

5

connection type to connect to the

Internet, touch 

YES

. The game will then

scan for available networks. To se-

lect a network from the list, touch it

and then touch 

NEXT

. If your network

does not appear in the list, touch

MANUAL CONNECTION

, enter the

SSID (network name) of the network

you want to connect to and then touch

ENTER

. If your network has a secu-

rity key (password), enter it and touch

ENTER

. If you have not set a pass-

word, simply touch 

NEXT

. Continue

with step 5.

4.

Wired connections only

: Touch

WIRED ETHERNET

. Then, touch 

WIRED

ETHERNET NETWORK

. If the game

asks you if you are using this connec-

tion type to connect to the Internet,

touch 

YES

. Continue with step 5.

5.

On the next screen, simply touch 

AC-

CEPT SETTINGS AND CONNECT

 to

accept the default settings. If you wish

to change the settings, touch 

MODIFY

SETTINGS

 and use the 

SET 

or

MANUAL 

buttons to enter the new

settings. For help with any of the set-

tings, touch the 

?

 buttons on screen.

After you have entered in your new

settings, touch 

SAVE 

and then touch

ACCEPT SETTINGS AND CONNECT

.

Hardware:

1.

Wired connections:

  Turn off and

unplug the unit and connect an Ethernet

cable to the Ethernet coupler. Connect

the other end of the cable to the exter-

nal router.  Plug in and turn on the unit.

2.

Wireless connections: 

 Plug in and

turn on the unit. 

NOTE:  If you are

using security, only 64 or 128-bit

WEP encryption is supported.

NOTE:  When you first turn on an game
on the Broadband Subscription
Model, it will display a message indi-
cating it is out of service.  Your game
must call into the server in order for it
to function.

Software:

1.

Press the SETUP button.

2

Touch the 

Network 

button and then

CONNECTION WIZARD

. If prompted,

select your time zone and touch 

NEXT

.

3.

Wireless connections only

: Touch

WIRELESS ETHERNET

. You’ll be

prompted to choose your connection

method.

If you want to connect to an AMI router,

touch 

AUTO-CONNECT TO AMI

ROUTER 

and continue with step 5.

If  you want to connect to a non-AMI

router, touch 

OTHER WIRELESS

ROUTER OR ACCESS POINT

.  If the

game asks you if you are using this

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Obtain IP 
Address 

Checks for proper IP 
address for game-to-game 
and jukebox linking or for 
Internet connection 

Internet 
Connection 

Checks for Internet 
connection 

Check 
Registration 

Checks for MegaNet 
registration 

MegaNet 
Connection 

Checks for communication 
to MegaNet server 

7

After an initial connection to the server

has been made, a second connection

must be made in order for all connec-

tion features to be fully operational.

This call in can also be performed by

entering Operator Setup, touching

Network

, and then touching 

CON-

NECT TO MEGANET/UPDATE FROM

SERVER

. When your machine makes

the second connection, the time that it

calls in will be set as your default up-

date time. This can be changed by

entering the Network Menu, touching

NETWORK OPTIONS

, then touching

SET 

next to "

UPDATE TIME

".

6.

If you make a successful connection and

want to retain these settings, touch

SAVE SETTINGS

. If the connection fails,

touch the 

MORE INFO

 button to deter-

mine the cause.

NOTE

: The game performs multiple connec-

tion checks.  Use the following table if you
need to better understand the information that
is shown while your Megatouch is attempt-
ing a connection.

IMPORTANT:  Games on the Broadband
Subscription Model must make a success-
ful connection to the server in order to func-
tion.  If you attempt to call in, but the call
was not successful, the game will function
for a 3-day grace period, but if a successful
call is not made within those 3 days, it will
shut down.

6

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7

Game Name and Score Needed for Initial Replay

Great Solitaire and Power Solitaire will always offer a replay once the listed score is
attained.  The other games have to reach the score listed as well as attain the high score for
the game in order to offer a replay.  

NOTE

:

  The available games may vary.

11 Ball/11Up 

125,000 

 

Moondrop 

160,000 

Air Shot 

No Replay 

 

My Ex 

150,000 

Avalanche Jack 

150,000 

 

Mystery Phraze 

325,000 

Backjammin 125,000 

 

Office 

Bash  400,000 

Battle 31 

125,000 

 

Outer Spades 

75,000 

Beer Pong (Ion Only) 

200,000 

 

Outlaw Poker/Cattle Drive 

400,000 

Beer Pong 21 (Ion Only) 

No Replay 

 

Pack Rabbit (Ion only) 

400,000 

Big Time Roller 

60,000 

 

Pharaoh’s Fortune 

45,000 

Boxdrop 

175,000 

 

Pharaoh’s 9 

No Replay 

Boxxi 850,000 

 

Photo 

Hunt 

400,000 

Brain in Gear (Ion only) 

No Replay 

 

Photo Pop 

No Replay 

Breakin’ Bricks 

400,000 

 

Power Solitaire 

55,000 

Card/Castle Bandits 

200,000 

 

Power Trivia 

No Replay 

Card/Crypt Raiders 

175,000 

 

Puck Shot 

3,000 

Card/Jolly Pirates 

200,000 

 

QB Zone 

65,000 

Chainz2: Relinked 

500,000 

 

Q-Shot 

50,000 

Chainz2: Puzzler 

500,000 

 

Quik Cell 

100,000 

Checkerz 28,000 

 

Quik 

Chess 

125,000 

Chip Away 

125,000 

 

Quik Match 

400,000 

Chug 21 

250,000 

 

Race Poker/Motor Match 

No Replay 

Chug Monkey 

400,000 

 

Rack ‘Em 

200,000 

Coco Loco 

No Replay 

 

Rack ‘Em 9 Ball 

35,000 

Conga Fish (Ion only) 

No Replay 

 

Royal Flash 

300,00 

Conquest 30,000 

 

Run 

21 

250,000 

Crazy Hearts 

65,000 

 

Skee-Ball 

900 

Deflection 500,000 

 

Snap 

Shot 400,000 

Dodge Bull 

No Replay 

 

Space Crusader (Ion only) 

No Replay 

Domino 5 

200,000 

 

Speed Draw 

125,000 

Draggle Drop 

200,000 

 

Spider Kings/13 Spiders 

160,000 

Euchre Nights 

6,500 

 

Strip Club 

No Replay 

Fast Traxx (Ion only) 

100,000 

 

Stunt Squirrel (Ion only) 

125,000 

Feeding Frosty 

No Replay 

 

Sudoku6 

100,000 

Fight the Landlord  

No Replay 

 

Super Boxxi 

400,000 

Four Play 

1,500,000 

 

Super Cell Chaos 

No Replay 

F.M.V. Boxxi (Ion only)  

No Replay 

 

Super Snubbel 

No Replay 

F.M.V. Strip (Ion only) 

400,000 

 

Tai-Play 

240,000 

Funkier Monkey 

150,000 

 

Take 2 

110,000 

Funky Monkey 

110,000 

 

Tennis Ace 

No Replay 

Gender Bender 

No Replay 

 

Texas Hold ‘Em 

No Replay 

Gin Rummy 

55,000 

 

Text Twist (Ion only) 

10,000 

Goooal 

No Replay 

 

Tic Tac Trivia 

75,000 

Great Solitaire 

45,000 

 

Tri-Towers/Tri-Castles 

125,000 

Hollywood Match 

400,000 

 

Tricky Fish 

No Replay 

Hoop Jones 

125 

 

Triple Crown Boxing 

No Replay 

Ink Rally 

No Replay 

 

Trivia Treasure 

No Replay 

Jackpot Corner  (Ion only) 

1,500,000 

 

Trivia Whiz 

No Replay 

Little Shop of Treasures  (Ion only) 

83,000 

 

Trivia Whiz 2 

No Replay 

Look Out 

400,000 

 

Touchdown Poker 

250,000 

Lucky 11’s 

340,000 

 

Tug of Words (Ion only) 

350,000 

Luxor 

500,000 

 

Tuxedo Run (Ion only) 

400,000 

Luxor 2 (Ion Only) 

500,000 

 

TV Guide Mini Crossword 

50,000 

Luxor: Survival 

No Replay 

 

UNO® 

No Replay 

Magic Charms 

500,000 

 

UNO® 52 Poker 

No Replay 

Mega Bowling 

125 

 

Video Whiz (Ion only) 

No Replay 

Megatouch Battle Command 

No Replay 

 

Vinci-Ball 

400,000 

Megatouch Memory 

250,000 

 

Wild 8's/Wild Apes 

400,000 

Megatouch Mini/Crazy Golf 

No Replay 

 

Word Dojo 

375,000 

Meteor Shower 

200,000 

 

Word Safari 

125,000 

MGA Champ. Golf 

No Replay 

 

Wordster 

100,000 

Monkey Bash 

No Replay 

 

Zen Word 

350,000 

Monster Madness 

400,000 

 

Zip 21 

200,000 

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PM0636-12                                              MEGATOUCH ION AURORA OWNER’S MANUAL

Operator Setup Screens Flowchart

8

Enable 6 Stars
Default Language
Player selectable language
Language buttons have flags
Show games unavailable in current language
Enable theft deterrent
Enable Educational Attract Mode
Enable Attract Mode Sounds
Tournament Mode
Show prize pools on Main Menu
Enable TouchTunes
Enable TouchTunes Hi-Resolution Mode
Enable AMI
Enable Light Show

Video Test

I/O Test

Touchscreen Calibration
Touchscreen Test
Checksum Test
System Info
Verify Databases
Hard Drive Self Diagnostics
Joystick Calibration
Joystick Test
View System Log

Credits/Pricing
Games
Hi Scores
Books
System
Diagnostics
Tournament
Network
Credit Card
Presentation
Promotion
MegaNet

Presentation

Prize Zone
Premium Erotic
Operator Web Access
MegaWeb
Hot Topics
Options

My Merit
Merit Money
Promo Credits
Options

MegaNet

Promotion

Operator Ad Screens
Sidebar Promotion
Options

Access Sales Enabler Videos

Manage Sidebar Images
Import Sidebars

Sidebar Promotion

Options

Wireless Ethernet
Wired Ethernet
Dial-Up
Connection Log
Location Info
Connection Wizard
Connection Diagnostics
Network Options
Connect to MegaNet

Credit Card
Credit Card
     Functionality Test
Credit Card Pricing
Setup Operator Cards
Vault Credits
Options

Enable Credit Card

     Functionality

Pulse Hard Meter For 

     Credit Card Purchases

Operator Ad Screens

Add/Edit Billboard
Set Start/End Date
Remove Billboard
Remove All Billboards

Options

Network

Network Options
Dial-Up Options
Tournamaxx Options

Network Options

Price/Credits
Default Games
Clear One
Clear All
Enable All Games

Start Time
End Time
Free Game Limit
Set PIN

Enable Prize Zone
Enable Premium Erotic
Enable MegaWeb
Enable Operator Website
Enable Hot Topics

Start Time
End Time
Idle Time
Number of Free Credits

Enable My Merit
Enable Merit Money
Enable Promo Credits

Options

Promo Credits

Price/Credits
Default Games
Clear One
Clear All
Enable All Games

Options

Hot Topics

Clear Tournamaxx Databases

View Player Data
Show Game Play Frequency
Show Player Hi Scores
Backup/Restore

Merit Money

My Merit

Prize Zone

Set MegaNet Server
Set MegaNet ID
Set Update Time

Network Options

Tournamaxx Options

Cash Settlement Collection
Revenue Details/Cash Out
Fee Details
Clear/Complete Collection

Puzzles
Cards
Erotic
Strategy
Mega-Link
New Games

Action
Quiz & Word

Enable All Games Into Menu
Factory Default Games Into Menu

Main Menu

Books Display
Cash Settlement Setup
Cash Settlement Collection

Set Time
Security Setup
Volume Control
Set 6 Star PIN
Data Transfer
Options
Setup Operator Keys
AMI Setup

Diagnostics

System

Setup Operator Keys
Set Key

Erase Keys
Erase All Keys

Enter Security PIN

Security Setup

View/Clear High Scores
Options

Books

Hi Scores

Games
Game Setup
Options

View/Clear High Scores
(Individual game list)
Clear All Games

Auto Clear Hi Scores

No Names in Hi Scores

Options

Quick Price Setup
Coin-In
Value of Credit
Credit Card Pricing
Pay Per Time
Coinless Coin Op
Clear Credits
Free Credits
Options

Credits/Pricing

Game Setup

Options

Price/Credits
Cost to continue
Default Games
Clear One
Clear All
Enable All Games

Enable erotic games

Allow game continue
Show deck cards
Allow bonus replay

Enable easy mode
Continuous bonus round
Linked games enabled
Photo Hunt hints

Trivia rounds/bonus
Show correct answer in Trivia, Power Trivia
     and Snap Shot

Enable free game in Solitaire
Split column move in Power Solitaire
Enable free game in Power Solitaire
Category same for all in Power Trivia
Enable consolation question in Power Trivia
Face up cards, player selectable in Tri Towers
Checkerz Rules
Enable Kids Club category
Enable Premium Erotic Ad Screen in Idle
Force Slow Senior Game Play
Sticker Book Timer Options
Disable Questionable Content

Options

Individual Game
Clear All
Clear One

Options

Set Up Tournament
Clear Winners
Reset All

Tournament

Price Display
Freeplay Enabled
Enable Coinless Coin Op
Enable Rental Mode

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COPYRIGHT © 2009 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGATOUCH ION AURORA OWNER’S MANUAL                                          PM0636-12

9

FIGURE 1 - MAIN MENU

Main Menu

The Main Menu can be accessed by pressing the SETUP button inside the game.  Use the

Main Menu to set up all game software options. 

NOTE:  For help with the Options in any

menu section, touch the green “?” buttons to bring up a help screen.

A summary of the Main Menu functions appears in the following table.  For more detail, see

the corresponding sections of the manual.

Main Menu 

Available Options 

Information 

CREDITS/ 
PRICING 

 Quick 

Price 

Setup 

 Coin-In 

  Value of a Credit 

 Credit 

Card 

Pricing 

  Coinless Coin Op 

  Pay Per Time 

 Options 

 Clear 

Credits 

 Free 

Credits 

  AMI Play Cost 

The Credits Screens allow the operator to set 
credit rules for all games, set up the Coin-In Menu, 
view the value of a credit, view and adjust credit 
card pricing, enable the Coinless Coin Op feature, 
enable the Rental Mode feature, select freeplay 
mode, and add or clear credits.  Operators with a 
Mega-Link connection to an AMI jukebox can also 
set up AMI jukebox play cost. 

GAMES 

 Game 

Setup 

 Options 

In the Games Screens you can edit the game list 
(choose which games are available and in what 
category they appear on the Category Menu), and 
select options for individual games. 

HI SCORES 

  View/Clear Hi Scores 

 Options 

Touch 

CLEAR ALL GAMES

 to clear all high 

scores, or select a particular game to edit high 
scores for that game. 

BOOKS 

 Books 

Display 

  Cash Settlement Setup 

  Cash Settlement Collection 

The Books Screens display current and lifetime 
credits information, as well as calculate and collect 
the location and operator fees. 

SYSTEM 

 Set 

Time 

 Security 

Setup 

 Volume 

Control 

  Set 6 Star PIN 

 Data 

Transfer 

 Setup 

Operator 

Keys 

(Ion Only) 

 AMI 

Setup 

 Options 

Set the game clock, security PIN, game volume, 6 
star PIN and features, and system options such as 
language control, 6 Star Enable, and theft 
deterrent.  Also use this menu to transfer machine 
configuration, books data, and ad screens with a 
USB pen, and to program operator keys to enable 
access to the setup screens via the key (if 
applicable).  The AMI Setup option allows 
operators to establish a Mega-Link between their 
Megatouch game and an AMI-powered jukebox. 

DIAGNOSTICS 

 Video 

Test 

 

 I/O 

Test 

 

 Touchscreen 

Calibration 

 

 Touchscreen 

Test 

 
 

 Checksum 

Test 

 

  Enters the Video Test screens.  Touch the 

screen to cycle through test. 

  Tests the function of the I/O board, DIP 

switches, coin meter, and lockout. 

  Allows the operator to calibrate the touchscreen.  

Follow the instructions on the screen. 

  Checks touchscreen calibration.  Touch the 

cursor on the screen to make sure it is 
accurately following your movement. 

  Checks the hard drive for missing or corrupted 

files. 

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COPYRIGHT © 2009 AMI ENTERTAINMENT NETWORK, INC.

PM0636-12                                              MEGATOUCH ION AURORA OWNER’S MANUAL

Main Menu 

Available Options 

Information 

DIAGNOSTICS 
(continued) 

 System 

Info 

 

 Verify 

Databases 

 Hard 

Drive 

Self 

Diagnostics 

 

 Joystick 

Calibration 

 

 Joystick 

Test 

 
 

  View System Log 

  Gives details about various hardware 

components in the game. 

  Only use on the advice of Technical Service. 

  Detects hard drive errors and predicts future 

failures.  Runs automatically during system 
startup and software installation. 

  Allows calibration of the joystick.  Follow the 

instructions on the screen. 

  Checks joystick calibration.  Move the 

joystick and make sure the cursor accurately 
follows your movement. 

  Allows operators to easily read, capture and 

send error log data. 

NETWORK 

 Wireless 

Ethernet 

 Wired 

Ethernet 

 Dial-Up 

 Connection 

Log 

 Location 

Info 

 Connection 

Wizard 

 Connection 

Diagnostics 

 Network 

Options 

 Connect 

to 

MegaNet 

You can check the Connection Log, view 
location information, enter the Connection 
Wizard, view connection diagnostics, connect 
to MegaNet (perform an Update from Server), 
change the MegaNet server address, change 
the MegaNet ID, set an update time, and clear 
Tournamaxx databases. 

TOURNAMENT 

  Set Up Tournament 

 Clear 

Winners 

 Reset 

All 

To enable Tournament mode (if applicable), 
enter the System Menu and touch Options.  
Touch Off-Line to switch the game from 
Tournamaxx mode to local Tournament mode.  
This will allow you to set up local tournaments 
with prize pools for a dedicated machine.  See 
the Local Tournament Mode section of this 
manual for more information. 

CREDIT CARD 

 Credit 

Card 

Functionality Test 

  Credit Card Pricing 

 Options 

 Vault 

Credits 

  Setup Operator Cards 

Widescreen Models Only:  Use the Credit Card 
Menu to test the credit card reader, view and 
adjust credit card, disable credit card 
functionality, turn on/off the meter for credit 
card purchases, manage the Player Vault, and 
setup operator cards. 

PRESENTATION 

 Operator 

Ad 

Screens 

 

 Sidebar 

Promotion 

 

 Options 

  Create ad screens, and also add custom 

screens created on a personal computer. 

  Import/manage/delete sidebar images 

(Widescreen Models Only). 

  Access Sales Enabler Videos (Ion Only). 

PROMOTION 

 My 

Merit 

 
 
 

 Merit 

Money 

 
 

 Promo 

Credits 

 

 Options 

  Enables a feature permitting players to 

create custom accounts.  Also displays 
individual player data, and allows the 
operator to back up or restore the data. 

  Sets time periods in which location owners 

can use the 6 Star feature to offer free credits 
to encourage play. 

  Sets time periods in which the game offers a 

free credit while in Idle Mode. 

  Enables My Merit, Merit Money, and Promo 

Credits features. 

MEGANET 

 Premium 

Erotic 

 Prize 

Zone 

 MegaWeb 

 Operator 

Web 

Access 

 Hot 

Topics 

 Options 

Enters the MegaNet Set-Up Screen if the game 
is registered for Tournamaxx/Tournachamp 
play. Features must be enabled for the 
corresponding button to appear. 

 

10

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                                                                MEGATOUCH ION AURORA OWNER’S MANUAL                                          PM0636-12

11

FIGURE 2 - QUICK PRICE SETUP SCREEN

Credits/Pricing Menu

IMPORTANT NOTE: On machines with credit card functionality enabled, adjusting either the
Quick Price Setup or Coin-In Menu will change the default credit card pricing. Please make
changes to credit card pricing AFTER configuring the Quick Price Setup or Coin-In Menu.

Quick Price Setup 

- This feature is only available in U.S. games.

Quick Price Setup allows the operator to make general pricing changes without entering the

Games Menu.

NOTE: If the game is set to 3 or 6 Credits for a Dollar, prices will display as Credits.

The operator can also use this screen to determine whether prices are displayed to players  as

credits or monetary amounts, and to set the cost of Fast-Play Amusement, Standard Amuse-

ment, Long Amusement, and Premium/MegaNet games.  Touch the 

Use Factory Default Pric-

ing

 button to restore default values.

3 Credits for a Dollar

:  Sets each game to the following price settings:

COIN VALUE 

CREDITS 

$0.25   1 
$0.50   2 
$0.75   3 
$1.00   4 
$5.00  20 

6 Credits for a Dollar (default setting)

:  Sets each game to the following price settings:

COIN VALUE 

CREDITS 

$0.25  1 

$.50  2 
$.75  4 

$1.00  6 
$5.00  30 

4 Credits for a Dollar

:  Sets each game to the following price settings:

COIN VALUE 

CREDITS 

$0.50   1 
$0.75   2 
$1.00   3 
$5.00  15 

 

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COPYRIGHT © 2009 AMI ENTERTAINMENT NETWORK, INC.

PM0636-12                                              MEGATOUCH ION AURORA OWNER’S MANUAL

Coin-In Menu

FIGURE 3 - COIN-IN MENU

Game cost can be controlled two ways: by

changing the number of credits required to

play a game, or by changing the cost of a

credit.  The Coin-In Menu allows you to ad-

just the cost of a credit, as well as provide a

way to give players “bonus” credits for de-

positing a higher amount of money.  On the

Cash-In and Credits Table, the “

-

” and “

+

buttons are used to change the number of

credits, while the corresponding price value

for the credits is entered by pressing the

Edit

 button in that row.

NOTE:  The “Edit” button will bring
up a numbered keypad, limited to 2
decimal places.  The Cash-In and
Credits Table is ordered, so values
must be set in increasing increments
from top to bottom of the screen.  The
final two values, however, can be
entered as “0”, which is the equivalent
of N/A.  As each row on the table is
filled in, the “Edit” button will appear

for the subsequent row below it.

Similar to the Cash-In and Credits Table, when

programming the Channels on the Coin-In

Menu, Channel 1 is set for the lowest value

coin, Channel 2 for the next highest value,

etc.  The meter pulse, which is the highest

common divisor of all the monetary values

of the Channels, is independent of the cred-

its and only tracks the smallest unit of cur-

rency.  Operators can use this number to

determine the amount of money earned on a

game by multiplying the meter pulse by the

reading on the hard meter.

NOTE:  Changing the values of the
Channels on the Coin-In Menu may

change the meter pulse.  Therefore, a

Cash Settlement Collection should be

performed prior to adjusting the Chan-

nels in order to accurately reflect coin

drop based on the hard meter reading.

Adjusting the Channels will not affect

the Cash-In and Credits Table, which

performs a separate function on the

Coin-In Menu.

To give customers bonus credits for insert-

ing larger denominations, manually adjust

the credits earned per dollar value on the

Credit and Values Table.  Coins may be de-

posited in any combination of values, and

the game will automatically register the high-

est number of credits for the total amount of

coins deposited.  Once a game is played,

any remaining fractional credits are saved

and applied to the next purchase.

NOTE:  It is recommended that if you
are enabling bonus credits, that the
game be set to display in credits and
not money.  If the game is set to display
in money, all money values will be
based on the value of 1 credit, which is
typically the most expensive credit.

The type of currency registered can be ad-

justed by touching the 

Change Currency

button at the bottom right-hand corner of the

Coin-In Menu.  Touching the 

Default Set-

tings

 button just below it will return the Coin-

In Menu to its factory settings.  This setting

can be adjusted (as described previously),

but will return if the game memory is cleared.

12

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COPYRIGHT © 2009 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGATOUCH ION AURORA OWNER’S MANUAL                                          PM0636-12

13

Settings

Touching the Settings button allows the

operator to choose whether players can

play Per Game, Per Time, or both when the

game is in Coinless Coin Op mode.  Per

Time pricing can be changed on this screen

with the up and down arrows.  The

currency amount will apply to each 15-

minute time block selected by the customer.

FIGURE 4 - PLAYER MENU IN COINLESS

COIN-OP (TIME AND PER GAME MODES

BOTH ENABLED)

FIGURE 5 - COINLESS COIN-OP MENU -

SETTINGS SCREEN

Coinless Coin Op Menu

When enabled via the Options button on

the Credits/Pricing Menu, the Coinless Coin

Op feature allows the operator to charge

on a per-game or per-time basis without

players inserting money into the game.  The

total amount owed after gameplay is tallied

by the machine and collected by the location

owner.  Location owners reset the game

with a PIN after collection.

NOTE:  If you have set a tax fee on the
Cash Settlement Screens, Coinless Coin
Op Mode play will be taxed at the set
rate.  If you want to set the tax
percentage at a different rate for
Coinless Coin Op mode and regular
mode, you should perform a Cash
Settlement Collection, change the tax
rate and then switch modes.

Certain features will not be available in

Coinless Coin Op Mode, such as MegaNet

content, Merit Money, Promo Credits, Free

Credits, credit card purchases,

TouchTunes® music and AMI jukebox music.

Pricing for these features can only be

displayed in currency values, not credits.

Setting the PIN

Touch the Set PIN button on the Coinless

Coin Op Menu to program the PIN.  The

number can be from 1 to 5 digits.

NOTE:  The Coinless Coin Op PIN can
also be set from the Player Menu.
Touch the Options button, enter the 6
Star PIN, and touch the CCO Set PIN
button.

Disabling the Money Inputs

It is recommended that the money inputs be

disabled when the game is in Coinless Coin

Op mode. Unplug the power and signal

harness connected to the bill/note acceptor

and the harness connected to the coin

mech (if applicable) to disable the inputs.

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FIGURE 6 - PAY PER TIME SCREEN

To Enter This Screen, Touch
“Pay Per Time” on the Credits Menu

Per-Game Mode

When players choose this mode, a running

total of the amount owed is maintained and

displayed in the CREDITS box on the

screen.  The total is tabulated after each

game or function.  The location owner then

collects the total amount owed at the end

of gameplay.  If there is no activity for 10

minutes, the machine will disable and the

amount owed by the player will display on

screen.  No further gameplay can occur

until the machine is reset by a location

employee using the PIN.

Time Mode

The price per 15-minute time block will be

displayed before players choose this

mode.  During gameplay, the time remaining

and amount owed by the player will be

displayed on screen.  When the time block

runs out, players can purchase additional

time.  Otherwise, the machine will disable

and the amount owed by the player will

display on screen.  No further gameplay

can occur until the machine is reset using

the PIN.  If the player leaves the game

before the purchased time block has ended,

the game can be reset using the PIN.

Resetting or Freezing the Game

The game can be reset at any time using

the pre-programmed PIN.  Once gameplay

totals have been tallied by the machine, the

attendant can also choose to freeze the

game to prevent more activity until the

transaction is complete.  The Reset or

Freeze buttons are accessible through the

Options button on the Player Menu after

touching the Coinless Coin Op button.  An

alarm will begin to sound after 3 failed

attempts to enter the valid number when

entering the PIN to reset the game.  The

alarm will terminate when the machine is

rebooted, the operator SETUP button is

pressed, or the correct PIN is entered.

Rental Mode

When enabled via the Options button on

the Credits/Pricing Menu, Rental Mode

allows players to purchase a block of time

and use it to play as many games as they

want.

To set the value of a credit in Rental Mode,

select 

Pay Per Time

 from the Credits

Menu. Touch the arrows on either side of

the time interval to adjust the number of

minutes of play given for each credit. To

disable any row, set the value to zero.

Certain features will not be available in

Rental Mode, such as MegaNet, Merit

Money, credit card purchases, Promo

Credits, and Free Credits.  Rental mode is

also unavailable with linked  games.

NOTE:  It is recommended that you
clear the books when toggling Rental
Mode on and off in order to ensure
accurate bookkeeping.

Freeplay Mode

Turn this option on to enable free game play,

which can be used for promotions and

demonstrations.  Additionally, Megatouch

systems with credit card functionality will

enter Credit Card Demo Mode when freeplay

is enabled. This can be used to show how

the credit card feature works without

actually charging a credit card.

14

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COPYRIGHT © 2009 AMI ENTERTAINMENT NETWORK, INC.

                                                                MEGATOUCH ION AURORA OWNER’S MANUAL                                          PM0636-12

15

FIGURE 7 - GAMES MENU: GAME SETUP

To Enter This Screen, Touch “Game

Setup” on the Games Menu and

Select a Category

Enable All Games Into Menu

:  Turns on

all games (certain games that were previ-

ously displayed in the Game Setup have

been turned off in this software) and de-

faults the price settings.

Factory Default Games Into Menu

:  Re-

turns the Game Setup to its default settings.

Games that were not originally enabled will

be turned off and all price settings will be

reset.

When you touch a category name, the next

Game Setup Screen shows the game posi-

tions available for that category and the price

for each game, with the list at the bottom

showing all games available for the selected

category.  In categories with Merit-Thon

games, players who choose Merit-Thon will

play one round of three different games in

that category for one combined score.

Games Menu

Game Setup

The game list and prices, as well as game

options, are programmed using these

screens.  The first screen shows the vari-

ous game categories and allows access to

the following general settings for all games.

The Game Setup Screen also allows you to

make these general changes:

Default Games

:  Resets the selected cat-

egory menu to its default game and price

settings.

Clear One

:  Clears a selected item from the

player’s game menu.

Clear All

:  Clears all games from the player’s

game menu.

Enable All Games

:  Turns on all games

within the selected category and defaults

the price settings.

To customize a particular game list, first se-

lect a category on the first Game Setup

Screen.  On the second screen, touch 

Clear

All

 to clear the game list.  Choose the menu

position you want a particular game to oc-

cupy by touching that position, then touch-

ing the desired game name from the game

list on the bottom of the screen.  Repeat until

all desired games appear in the menu (a game

cannot appear in the list more than once).

Games already in the menu will be red in the

game list at the bottom of the screen.

To adjust the price, touch the credit or cur-

rency value next to each game.

Some games support a “continue” function.

In the Cost to Continue column, games with-

out this function will display N/A.  Games

that support continuation will show a credit

value.  The cost to continue is adjustable

on a game-by-game basis.  Touch the credit

value button to change the amount.  Hit 

NEXT

to return to the Games Category page.

NOTE:  The default Cost to Continue
price is the same as the default cost to
play the game; however, the Cost to
Continue does not need to be the same
amount as the original price.

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