background image

FOR TECHNICAL ASSISTANCE:

CONTACT YOUR LOCAL DISTRIBUTOR

For a list of distributors, visit  the Merit  Industries, Inc. Web site

www.meritind.com

merit industries, inc.

PM0382-07

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

Table of Contents

Site Preparation ............................ p. 1

Setting up your
Megatouch Game ......................... p. 1

Game Description ........................ p. 1

CPU Section ............................. p. 1

Coin Box Section ...................... p. 1-2

General Care
and Maintenance .......................... p. 2

Screen Calibration .................... p. 2

Degaussing Your

Monitor ..................................... p. 2-3

Monitor Color

Adjustment Procedure ............. p. 3

General Circuit Board

Handling Information ................. p. 3

Cleaning the Cabinet ................ p. 4

Cleaning the Touchscreen

Monitor ..................................... p. 4

Cleaning the Fans and
Vents ........................................ p. 4

Linking Games ............................. p. 5

Megatouch FORCE™ Software

Game Name and Score Needed
for Initial Replay ............................ p. 6

Main Menu ..................................... p. 7-8

Credits/Pricing Menu .................. p. 9

Quick Price Setup ..................... p. 9

Coin-In Menu ............................ p. 10

Coinless Coin Op Menu ............ p. 11-12

Games Menu ................................. p. 12

Game Setup ............................. p. 12-13

Hi Scores Menu ............................ p. 13

View/Clear Hi Scores .............. p. 13

Books Menu .................................. p. 14

Books Display .......................... p. 14

Cash Settlement ....................... p. 15

System Menu ................................ p. 16

Diagnostics Menu ........................ p. 17

Presentation Menu ...................... p. 18

Operator’s Presentation ........... p. 18

Sales Person’s Presentation .... p. 18

Operator Ad Screens ............... p. 19

Promotion Menu .......................... p. 19

My Merit .................................... p. 19-20

Merit Money .............................. p. 20

Promo Credits ........................... p. 20

Megatouch FORCE Elite
Hardware

DIP Switch Settings
 in FORCE Games .......................... p. 21

Connecting a Printer
(German games only) ................. p. 22

Troubleshooting ........................... p. 23-25

Parts List and Illustrations

Game Illustration ....................... p. 26-27

Replacement Parts List ............ p. 28

Connection Diagrams ............... p. 29-32

Warranty and Software License
Agreements

Warranty .......................................... p. 33

Software License Agreements

English...................................... p. 34-35

French ...................................... p. 36-37

German .................................... p. 38-39

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Site Preparation

In determining the location for your

Megatouch FORCE™ video game, consid-

eration must be given to a suitable, grounded

electrical outlet.  Since the game is a com-

puterized device, it should have a separate

circuit, if at all possible.  If a separate circuit

is not available, care should be taken to pro-

vide a clean and constant voltage.  As a

basic guideline, never connect the unit to a

circuit that also supplies power to freezers,

coolers or other high power consuming and

electrical noise generating equipment.  Place

the game in a location where nothing will

interfere with  proper ventilation.  The game

should not be exposed to any dripping or

splashing liquids.  Objects filled with liquid

should not be placed on the unit.

The upright model should be located on a

sturdy, level surface.  The game will only

remain stable when the four leg levellers

are extended and level.  Extend the leg lev-

ellers until they contact the floor and remove

the weight of the game from the cabinet

wheels.  When the game is properly ad-

justed, it should remain stable.

Setting up your Megatouch Game

1.

After removing the game from the car-

ton, attach the power cord to the back

of the game, near the on/off switch.

Plug the game into a standard AC out-

let.

2.

Turn the power switch at the back of

the game to ON and wait for it to go

through its boot-up sequence.  At the

completion of the boot-up sequence,

the game will display the Main Menu

Screen.

3.

The machine has been preset at the

factory and therefore should not need

to be adjusted, however it is recom-

mended that the screen be calibrated

(see “Screen Calibration”) and the coin

or bill acceptor(s) be tested.

4.

There are many custom settings avail-

able for the game.  To customize the

settings, follow the instructions begin-

ning with the Main Menu section in this

manual.

Game Description

The Megatouch FORCE™ comes housed in

a 19” upright cabinet.  The upright model has

4 key-locked compartments: the PC shelf

section (front door),  the coin box door, bill

stacker security hasp, and the rear door.  It

is equipped with a coin mech and bill stacker;

optional bill acceptors are also available.

This model also has couplers installed in the

rear of the game.  These are used for future

hardware upgrades which include linking

and modem capabilities.  Enclosed in the

plastic bag along with the keys and war-

ranty card is an Ethernet cable and a cross-

over connector which can be used to link

games.  For linking information see “Linking

Games” in the next section.

Rear Door Compartment

The rear compartment of the 19” upright al-

lows access to the rear of the monitor and

the touchscreen controller.

CPU Section

The CPU section is accessible from the front

of the upright.  The CPU section houses the

CRT, motherboard, I/O board, power supply,

hard drive, centronics connector, and the

main harness.

Coin Mech/Coin Box Section

The coin mech and coin box are accessible

from the front of the cabinet.  The coin box

door is key-locked for security purposes.

Located on the PC shelf are two (2) internal

switches, ”SETUP” and “CALIBRATE,” and

the coin meter.  Pressing the “SETUP” button

1                                                             MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                      PM0382-07

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

PM0382-07                                         MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL

          2

will bring you to the Megatouch Setup Screen.

See the next section for calibration instruc-

tions.

General  Care and Maintenance

NOTE: 

THIS GAME MUST ONLY BE SER-

VICED BY QUALIFIED SERVICE  PERSON-

NEL.

CAUTION:

 

THERE ARE HIGH VOLTAGE

PARTS IN THIS GAME. BE CAREFUL

WHEN SERVICING THE INSIDE OF THE
GAME.  GAME SHOULD ALWAYS BE
UNPLUGGED BEFORE SERVICING

.

Screen Calibration

NOTE:  If you are using MegaWeb™ or
connecting your game to TouchTunes®
product, you must enable high resolu-
tion calibration in order to properly
view Web pages or activate all of
TouchTunes® features.  All FORCE ma-
chines, except for the Classic, can sup-
port this high resolution mode.  To en-
able high resolution:

1.

Press the SETUP button inside the cabi-

net.

2.

Touch the “System Menu” icon on the

first screen that appears.

3.

Touch the “Options” icon on the Sys-

tem Menu Screen.

4.

Scroll through the options until you see

“Enable Hi Resolution” and touch the

box next to this option so that a check

appears in the box.

5.

A warning that it should not be enabled

on Classic games will appear.  If you

have a Classic game, touch “No” to exit.

If you have any other type of cabinet,

touch “Yes” to continue.

6.

The game will now have high resolu-

tion enabled.  Touch the “X“ icon in the

upper corner of the screen to exit out

of setup.  Then continue with the fol-

lowing screen calibration steps.

How To Calibrate the Touchscreen:

NOTE: 

On upright models, if you open

the monitor door while the machine is
on, you will have to recalibrate the
touchscreen.

Find the “CALIBRATE” button, located

on the PC shelf and press it to enter the

screen calibration mode.

Touch the center of the first cross that

appears on the screen.  Once you re-

lease your finger, a second cross will

appear.

NOTE: 

You must hold your finger on the

cross for approximately 2 seconds for
the calibration to be recognized.

Touch the center of the second cross

that appears on the screen.

Once the second cross is touched and

released, another cross will appear on

the screen.  To test the calibration of

the screen, touch the cross with your

finger and slowly drag your finger

around the screen.  The cross should

follow your movement.

·

Touch the “EXIT” icon.

If you have high resolution enabled, the game

will prompt you to go through the same steps

again for high resolution mode.

Degaussing Your Monitor

If your monitor is displaying “purity problems,”

(a display with purity problems will have

parts of an all-white screen affected by

blotches of color) the monitor needs to be

degaussed using a “degaussing coil.”  A de-

gaussing coil is a circular electromagnet,

used to cancel out any stray magnetic fields

that may build up on a metal object.

All of our monitors have built-in degaussing

coils that are automatically activated on

power-up.  If your game is experiencing mi-

nor purity problems, try powering down the

game for 20 minutes and then reapplying

power to activate the degaussing coil.  If the

problem is not corrected, you will have to

purchase a manual-degaussing coil.  Fol-

low the instructions below for degaussing

a monitor.

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

1.

Plug in your degaussing coil.

2.

Hold the coil about three feet from the

monitor, press the trigger to activate

the magnetic field.  For circular-shaped

coils, orient the coil so you see the moni-

tor through the hole in the middle; for

wand-shaped coils, point the wand to-

wards the screen.

3.

Move the coil in a circular motion around

the face of the monitor and slowly ap-

proach the game.

4.

Continuing to move the coil in a circular

motion, slowly back away from the

monitor.

5a. CIRCULAR-SHAPED COILS: When you

are about three feet away, quickly turn

the coil perpendicular to the monitor and

release the trigger.

5b. WAND-SHAPED COILS: When you are

about three feet away, point the wand

away from the monitor and release the

trigger.

Monitor Adjustment Procedure

For adjusting the settings on our monitors,

we suggest following the procedures de-

scribed below.

 

 The vertical/horizontal con-

trols and brightness/contrast controls are

located on the monitor control board, velcroed

to the inside back wall of the game.  Press-

ing the button labeled “OSD” on the monitor

control board will show the on-screen dis-

play on the monitor.  The buttons with the

arrows will toggle through the menu, the

buttons with the plus and minus signs will

increase or decrease the current setting,

and “DEG” will degauss the monitor.  Adjust

the monitor controls until the screens look

as suggested in the following steps.

Tatung Monitors

1.

Set the game to the Checkerz game

screen.

2.

Adjust the vertical and horizontal size

and vertical and horizontal position to

make sure that the game screen fills

the monitor screen and that the game

screen is centered.

3.

Adjust the brightness and contrast con-

trols until the top sets of checkers are

a rich red and the bottom set are a dark

gray.  The feet on the “Checkerz”

character should be white.  (Adjusting

the brightness and contrast can also

correct for a lack of sharpness.)

General Circuit Board Handling

Information

Before handling any boards, observe the

following procedures:

Prevent Electro-Static Discharge by:

1. Storing the boards in the anti-

static bags in which they are

shipped.

2. Removing any static charge

from your body before handling

the boards.

3. Using a ground strap when

handling the boards.

When plugging in connectors to the

board, make sure the connector is

inserted straight onto the header and

that the connector covers all header

pins.

Do not connect any peripheral device

to the board, if the power is still

connected to the peripheral or if power

is already applied to the board.

CAUTION

:  Be extremely careful when re-

placing the lithium battery on the
motherboard.  There is a danger of explo-
sion if the battery on the motherboard is in-
correctly replaced.  Only replace the bat-
tery with the same type recommended by
the manufacturer.  Dispose of used batter-
ies according to the manufacturer’s instruc-
tions.

3                                                             MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                      PM0382-07

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Cleaning the Cabinet

The cabinet should be cleaned with a

damp cloth and mild detergent.  Always

apply the cleaner to the cloth and not

directly on the game.  Liquids could

enter the cabinet and damage electron-

ics inside.

Cleaning the Touchscreen Monitor

The touchscreen glass should be

cleaned with a damp cloth and isopro-

pyl alcohol or a 

non-ammonia

 cleanser.

Do not use any abrasive or vinegar-

based cleansers, as they will damage

the touchscreen glass

.

NOTE: 

DO NOT USE ANY ABRASIVE

SOLVENTS, ACID OR VINEGAR-BASED
CLEANSERS ON THE MONITOR OR
SIDE DECALS.  OVER TIME, SUCH
CLEANSERS COULD HARM THE
TOUCHSCREEN AND ERASE THE DE-
CALS.  BE CAREFUL NOT TO USE COM-
MERCIAL CLEANERS CONTAINING
ANY OF THESE SUBSTANCES.

Cleaning the Fans and Vents

The fans and vents should be cleaned

of any dust and grime on a regular

basis to ensure proper ventilation of

the game.

To ensure proper operation of the

game, it is important that all fans are

operating correctly and that the airflow

is unobstructed.  Make sure nothing is

placed inside the cabinet or next to the

fan vents that would inhibit the flow of

air.  Also, if any fans are not operating,

it is important that they be replaced.

Changing the Marquee

1.

Unlock and open the front bezel door.

2.

Remove the 4 hexnuts securing the

marquee assembly to the bezel and

remove the entire display frame.

3.

Remove the 4 hexnuts securing the

marquee brace.

4.

Tilt the marquee brace forward giving

access to the marquee.  Remove the

marquee and plexiglass from the

marquee display frame.

5.

Remove the marquee and place the

new marquee between the 2 pieces of

plexiglass.

6.

Replace the marquee assembly in the

display frame, making sure the marquee

frame is flush with the display frame

before securing.

7.

Re-position the marquee display braces

and secure with existing hardware.

8.

Install the marquee frame in the cabinet

and secure it with the hardware.

(Before tightening the hardware on the

display frame, push up on the entire

assembly, making sure that the display

frame is flush with the bezel assembly.)

PM0382-07                                         MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL

          4

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Linking Games

Some games include an Ethernet cable and a crossover connector used to link games

together.  By linking your games, players can play compete against one another in real-time

interactive play.  Follow the instructions below to link your games.  The software will allow

up to 8 games to be linked.

4.

Linking two games:

  Plug the free ends

of both the Ethernet cables into the

crossover coupler.

Linking more than two games: 

 Pug the

free ends of the Ethernet cables into a

10 BASE-T Ethernet hub (available from

your distributor as a separate part num-

ber (EC0030-01), or at your local com-

puter store).

5.

Plug in the games and turn on the power.

If installation was successful, you will

see a Mega-Link® button displayed on

the screen after the menu appears.

NOTE: 

 The Mega-Link® icon will appear

on the game only when 2 or more games
are linked.

NOTE:

  If a MegaTunes unit has been linked

to a game, the music will be downloaded to
the game.  This download time will vary de-
pending on the amount of music being down-
loaded.

NOTE: 

 

Megatouch games that are con-

nected using the Mega-Link™ system must
have the same level of software for proper
operation.  The software is designed to de-
tect other levels of software in linked games.
If a different level is detected, you will re-
ceive a screen that says, “MEGALINK MIS-
MATCH CALL ATTENDANT.”  This screen
will be displayed approximately 5 minutes
after you turn the games on.  To clear the
screen and continue playing the games, you
must turn the power off, unlink the games,
and turn the power back on  again.  If you
want to link these games you must upgrade
all games to the same software level.

NOTE:  

One Ethernet cable is required for

each game you are linking.  Additional Cat-
5 UTP RJ45 Ethernet cables can be pur-
chased at your local computer store.

1.

Turn off and unplug the games.

2.

Connect one end of the supplied

Ethernet cable to the Ethernet connec-

tor on the outside of the game.  The

Ethernet connector is the one on the

left if you are facing the back of the

game.  (If you are linking a Vibe or EVO,

the Ethernet connector is the on the

right.)

3.

Connect the second Ethernet cable

 

to

the Ethernet connector on the outside

of the second game.

NOTE:

  If you are linking games to a Combo

Jukebox or a MegaTunes unit, the free ends
of the Ethernet cables from the games will
connect directly to the Ethernet ports on the
jukebox or MegaTunes unit.  If you are link-
ing more than 2 games and a jukebox, or
more than 3 games and a MegaTunes, you
will need to connect an Ethernet cable to the
hub connector on the jukebox or MegaTunes
unit and plug the free ends of all of the cables
into a hub.

MegaTunes:

  The Ethernet ports are located

on the Ethernet hub mounted to the single
board computer (SBC).  The 4 ports on the
right are all for Ethernet, the port on the left
is for connecting a hub only.  Loosen the 2
thumbnuts securing the front access panel.
Connect the Ethernet cable to one of the
Ethernet ports and replace the front access
panel routing the cable through the slots at
the bottom of the access panel.

Combo Jukebox:  

There are two available

Ethernet couplers, labeled “Mega-Link”, on
the upper left if you are facing the back of
the jukebox.

5                                                             MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                      PM0382-07

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Game Name and Score Needed for Initial Replay

Solitaire, Power Solitaire, Lone Star, and Super Lone Star will always offer a replay once the

listed score is attained.  The other games have to reach the score listed as well as attain the

high score for the game in order to offer a replay.

PM0382-07                                         MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL

          6

11 Ball

125,000

11-Up

125,000

3 Blind Mice

150,000

3 Some

150,000

Air Shot

No Replay

Astro Joe

120,000

Backjammin

125,000

Battle 31

125,000

Big Time Roller

60,000

Boxglide

475,000

Boxxi

850,000

Card Bandits

200,000

Castle Bandits

200,000

Checkerz

28,000

Chip Away

125,000

Chug 21

250,000

Conquest

30,000

Crazy Hearts

65,000

Domino5

200,000

ESP Run

20

ESP War

125,000

Euchre Nights

5,000

Fast Lane

100,000

Flash 7

125,000

Four Play

1,500,000

Funky Monkey

110,000

Gender Bender

125,000

Gin Rummy

55,000

GO-O-O-AL

No Replay

Great Solitaire

45,000

H2H Gender Bender

No Replay

H2H  Photohunt

No Replay

H2H Safari

No Replay

H2H Trivia

No Replay

Hoop Jones

125

Hooter

No Replay

Let It Ride Trivia

125,000

Lone Star

45,000

Lookout

400,000

Magic Charms

500,000

Match'Em Up

200,000

Mega Bowling

125

Megatouch Battle
Command

No Replay

Memoree

300,000

MGA Champ. Golf

No Replay

Monster Madness

400,000

Moon Drop

160,000

Mystery Phrase

325,000

Outer Spades

75,000

Pharaoh’s Fortune

45,000

Pharaoh’s Fortune Pro
Quiz Show

45,000

Pharaoh's 9

No Replay

Photo Hunt

400,000

Pile High

No Replay

Pix Mix

350,000

Power Solitaire

55,000

Power Trivia

No Replay

Puck Shot

3,000

QB Zone

65,000

Q-Shot

50,000

Quik Cell

100,000

Quik Chess

125,000

Quik Match

400,000

Quintzee

60,000

Quiz Show

45,000

Rack ‘em

No Replay

Royal Flash

300,000

Run 21

250,000

Snapshot

400,000

Speed Draw

125,000

Strip Club

No Replay

Super Lone Star

55,000

Super  Snubbel

No Replay

Tai Play

240,000

Take 2

110,000

Tennis Ace

No Replay

Tri-Castles

125,000

Trip Flip

150,000

Tri-Towers

125,000

Trivia Treasure

No Replay

Trivia Whiz

No Replay

Wild 8's

400,000

Wild Apes

400,000

Word Dojo

375,000

Word Safari

125,000

Wordserve

200,000

Wordster

100,000

Zip 21

200,000

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Main Menu

The Main Menu can be accessed by pressing the SETUP button inside the game.  Use the

Main Menu to set up all game software options.

NOTE:  For help with the Options in any menu section, touch the green “?” icons
to bring up a help screen.

A summary of the Main Menu functions appears in the following table.  For more detail, see

the corresponding sections of the manual.

7                                                             MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                      PM0382-07

Main Menu 

Available Options 

Information 

CREDITS/ 
PRICING 

• 

Quick Price Setup 

• 

Coin-In 

• 

Set Value of Credit 

• 

Coinless Coin Op 

• 

Options 

• 

Clear Credits 

• 

Free Credits 

The Credits Screens allow the operator 
to set credit rules for all games, set up 
the Coin-In Menu, enable the Coinless 
Coin Op feature, select freeplay mode, 
and add or clear credits. 

GAMES 

• 

Game Setup 

• 

Options 

In the Games Screens, you can edit the 
game list (choose which games are 
available and in what category they 
appear on the Category Menu) and 
select options for individual games. 

HI SCORES 

• 

View/Clear Hi 
Scores 

• 

Options 

Touch “CLEAR ALL GAMES” to clear 
all high scores or select a particular 
game to edit high scores for that game.  

BOOKS 

• 

Books Display  

• 

Cash Settlement 
Setup 

• 

Cash Settlement 
Collection 

The Books Screens display current and 
lifetime credits information as well as 
calculate and collect the location and 
operator fees. 

SYSTEM 

• 

Set Time 

• 

Security Setup 

• 

Set Game Serial 
Number 

• 

Volume Control 

• 

Set 6 Star PIN 

• 

Data Transfer 

• 

Options 

Set the game clock, security PIN, serial 
number, game volume, 6 star PIN and 
features, and system options such as 
language control, 6 Star Enable, and 
theft deterrent.  Also use this menu to 
transfer books data with a USB Pen or 
PCMCIA flash card. 

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

PM0382-07                                         MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL

          8

Main Menu

Available Options

Information

DIAGNOSTICS

  Video Test

  I/O Test

  Touchscreen

Calibration

  Touchscreen Test

  View System Log

  Checksum Test

  System Info

  Enters the Video Test to display the

test screens.  Touch the screen to
cycle through test.

  Tests the function of the I/O board,

DIP switches, coin meter, lockout (if
applicable), and light (EVO only).

  Allows the operator to calibrate the

touchscreen.  Follow the instructions
on the screen.

  Checks touchscreen calibration.

Touch the crosshairs on the screen to
make sure it is accurately following
your movement.

  Displays operations performed by the

game.

  Checks the hard drive for missing or

corrupted files.

  Gives details about various hardware

components in the game.

TOURNAMAXX

  Internet Setup

  General Info

  Connection Log

  Set Update Time

  Update From Server

  Clear Database

Enters the TouraMAXX Set-Up Screen if
the game is registered for TournaMAXX
play.  For more information, see the
TournaMAXX installation manual.

CREDIT CARD

  Credit Card Setup

  Dial-In Setup

  Credit Card Test

Enters the Credit Card Set-Up Screen if a
credit card swipe is installed in your game.
For more information, see the Credit Card
Kit Installation Instructions.

PRESENTATION

  Operator’s

Presentation

  Sales Person’s

Presentation

  Operator Ad Screens

Displays a slide show designed to be
presented to location owners by the
operator and another slide show to be
presented to operators and distributors by
the sales person. Also allows the operator
to create ad screens and add custom
screens created on a personal computer.

PROMOTION

  My Merit

  Merit Money

  Promo Credits

  Options

  Enables a feature permitting players to

create custom accounts.  Also displays
individual player data and allows the
operator to back up or restore My Merit
data.

  Sets time periods in which location

owners can use the 6 Stars feature to
offer free credits to encourage game
play.

  Sets time periods in which the game

offers a free credit while in Idle Mode.

  Enables My Merit, Merit Money, and

Promo Credits features.

MEGANET

  Entertainment

Channel

  Premium Erotic

  Prize Zone

  MegaWeb

  Hot Topics

  Options

Enters the MegaNet Set-Up Screen if the
game is registered for TournaMAXX play.
Features must be enabled for the
corresponding button to appear.  For more
information, see the TournaMAXX
installation manual.

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Credits/Pricing Menu

Quick Price Setup

Quick Price Setup allows the operator to make general pricing changes without entering the

Games Menu.

NOTE: If the game is set to 3 Credits for a Dollar, prices will be displayed in credits
unless otherwise specified.

4 Credits for a Dollar

:  Sets each game to the following price settings:

TouchTunes Bonus Credit Option

:  Sets jukebox credits to the following settings on the

Megatouch Combo Jukebox or MegaTunes unit:

3 Credits for a Dollar

:  Sets each game to the following price settings:

Figure 2 - Quick Price Setup Screen

COIN INPUT

COIN VALUE

COINS

=

CREDITS

&

METER PULSES

1A

25¢

2

1

2

2B

25¢

3

2

3

3C

25¢

4

3

4

COIN INPUT

COIN VALUE

COINS

=

CREDITS

&

METER PULSES

1A

25¢

1

1

1

2B

25¢

1

1

1

3C

25¢

1

1

1

4D

25¢

1

1

1

COIN INPUT

COIN VALUE

COINS

=

CREDITS

&

METER PULSES

1A

25¢

1

1

1

2B

25¢

2

2

2

3C

25¢

4

4

4

4D

25¢

8

10

8

5E

25¢

20

26

20

To see the TouchTunes credit settings, enter the Coin-In Menu after touching the TouchTunes

Bonus Credit icon.

Most Games 1 Credit

:  Sets the cost of all games to 1 credit except games with a default

setting of 2 credits, which will remain at 2 credits.

Most Games 2 Credits

:  Sets the cost of all games to 2 credits except games with a

default setting of 2 credits, which are then set to 3 credits.

The operator can also use this screen to determine whether prices are displayed on-screen

as credits or monetary amounts.  Default values are restored with the Factory Settings icon.

Touch the “?” icon for more information.

9                                                             MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                      PM0382-07

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Coin-In

To Enter The “Coin-In” Screen, Touch “Coin-In” on the Credits Menu

Game cost can be controlled two ways: by changing the number of credits required to play

a game or by changing the cost of a credit.  The Coin-In Menu allows you to adjust the cost

of a credit, as well as providing a way to give players “bonus” credits for depositing a higher

amount of money.

When programming the Coin-In Menu, Channel 1 is set for the lowest value coin, Channel 2

for the next highest value, etc.  If all six coin inputs are not used, the unused inputs must be

set to “N/A”.  Adjust the coin/credit/meter pulse settings by touching the up and down

arrows on the field you want to change.

In the above example (UK currency), each game costs one (1) credit and the cost for a

single credit is 30p.  This method is preferred if you want game cost to always be reflected

as “1 credit.”

In the above example (UK currency), the cost of a credit is set to 10p and each game costs

3 credits (for a total of 30p). This method allows game cost to be increased by the smallest

unit of currency used (e.g. increasing the cost of Solitaire to four (4) credits would increase

the game cost by 10p).

In both examples, note that meter pulses are independent of credits and only track the unit

of currency (10p in the examples).   Players are given an incentive to deposit more money

by giving them “bonus” credits for depositing 50p or £1.  Coins may be deposited in any

combination of values and the game will automatically register the highest number of credits

for the total amount of coins deposited.  Once a game is played, any remaining fractional

credits are erased.

Generally, most countries have a factory default setting.  This setting can be adjusted (as

described above), but will return if the game memory is cleared.  Some programs, depending

on the key used, have a currency default display located to the left of the coin inputs.  It

shows the currency value for each of the coin inputs.  This display is used as a guide and

is not used in any calculations.  Touch the currency default display to hide/show the display.

COIN INPUT

COIN VALUE

COINS

=

CREDITS

&

METER PULSES

1A

10p

1

1

1

2B

20p

1

2

2

3C

50p

1

6

1 bonus credit

5

4D

1

15

5 bonus credits

10

COIN INPUT

COIN VALUE

COINS

=

CREDITS

&

METER PULSES

1A

10p

3

1

3

2B

20p

3

2

6

3C

50p

1

2

player premium 25p/credit

5

4D

1

5

player premium 20p/credit

10

PM0382-07                                         MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                                       10

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Coinless Coin Op Menu

(FORCE Games Only)

When enabled via the Options button on

the Credits/Pricing Menu, the Coinless Coin

Op feature allows the operator to charge

on a per-game or per-time basis without

players inserting money into the game.  The

total amount owed after gameplay is tallied

by the machine and collected by the location

owner.  Location owners reset the game

with a PIN after collection.

Figure 4 - Coinless Coin Op Menu -

Settings Screen

currency amount will apply to each 15-

minute time block selected by the customer.

Setting the PIN

Touch the Set PIN button on the Coinless

Coin Op Menu to program the PIN.  The

number can be from 1 to 5 digits.

NOTE:  The Coinless Coin Op PIN can
also be set from the Player Menu after
touching the Options button, entering
the 6 Star PIN, and touching the CCO
Set PIN button.

Disabling the Money Inputs

It is recommended that the money inputs be

disabled when the game is in Coinless Coin

Op mode. Unplug the power and signal

harness connected to the bill/note acceptor

and the harness connected to the coin

mech (if applicable) to disable the inputs.

Per-Game Mode

When players choose this mode, a running

total of the amount owed is maintained and

displayed in the CREDITS box on the

screen.  The total is incremented after each

game or function.  The location owner then

collects the total amount owed at the end

of gameplay.  If there is no activity for 10

minutes, the machine will disable and the

amount owed by the player will display on

screen.  No further gameplay can occur

until the machine is reset by a location

employee using the PIN.

Certain features will not apply when the

game is in Coinless Coin Op mode:

MegaNet™ content is disabled.

Merit Money and Promo Credits are not

available.

Free credits cannot be offered.

Pricing can only be displayed in

currency values, not credits.

TouchTunes music is not available.

Settings

Touching the Settings icon allows the

operator to choose whether players can

play Per Game, Per Time, or both when the

game is in Coinless Coin Op mode.  Per

Time pricing can be changed on this screen

with the up and down arrows.  The

Figure 3 - Player Menu in Coinless

Coin Op (Time and Per Game

modes both enabled)

11                                                           MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                      PM0382-07

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Figure 7 - Games Menu: Game

Setup Screen

Time Mode

The price per 15-minute time block will be

displayed before players choose this

mode.  During gameplay, the time remaining

and amount owed by the player will be

displayed on screen.  When the time block

runs out, players can purchase additional

time.  Otherwise, the machine will disable

and the amount owed by the player will

display on screen.  No further gameplay

can occur until the machine is reset using

the PIN.

Games Menu

Game Setup

To Enter This Screen, Touch

“Game Setup” on the Games

Menu and Select a Category

The game list and prices, as well as game

options, are programmed using these

screens.  The first screen shows the vari-

ous game categories and allows access to

general settings for all games.

Enable All Games Into Menu

:  Turns on

all games (certain games which were pre-

viously displayed in the Game Setup have

been turned off in this software) and de-

faults the price settings.

Factory Default Games Into Menu

:  Re-

turns the Game Setup to its default settings.

Figure 6 -Player Menu in Coinless

Coin Op with Frozen Screen

If the player leaves the game before the

purchased time block has ended, the game

can be reset using the PIN.

Resetting or Freezing the Game

The game can be reset at any time using

the pre-programmed PIN.  Once gameplay

totals have been tallied by the machine, the

attendant can also choose to freeze the

game to prevent more activity until the

transaction is complete.  The Reset or

Freeze buttons are accessible through the

Options icon on the Player Game Menu after

touching the Coinless Coin Op button.  An

alarm will begin to sound after 3 failed

attempts to enter the valid number when

entering the PIN to reset the game.  The

alarm will terminate when the machine is

rebooted, the operator SETUP button is

pressed, or the correct PIN is entered.

Figure 5 - Coinless Coin Op -

Time Expired Screen

PM0382-07                                         MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                                       12

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html
background image

COPYRIGHT © 2004 MERIT INDUSTRIES, INC.

Figure 8 - Hi Scores Menu:

View/Clear Hi Scores Screen

Games that were not originally enabled will

be turned off and all price settings will be

reset.

When you touch a category name, the next

Game Setup screen shows the game posi-

tions available for that category and the price

for each game, with the list at the bottom

showing all games available for the selected

category.  In categories with Merit-thon

games, players who choose Merit-thon play

one round of three different games in that

category for one combined score.

The Game Setup Screen also allows you to

make these general changes:

Default Games

:  Resets the selected cat-

egory menu to its default game and price

settings.

Enable All Games

:  Turns on all games

within the selected category and defaults

the price settings.

Clear One

:  Clears a selected item from the

player’s game menu.

Clear All

:  Clears all games from the player’s

game menu.

To customize a particular game list, first se-

lect a category in the first Game Setup

Screen.  On the second screen, touch Clear

All to clear the game list.  Choose the menu

position you want a particular game to oc-

cupy by touching that position, then touch

the desired game name from the game list

on the bottom of the screen.  Repeat until all

desired games appear in the menu (a game

cannot appear in a game list more than

once).  Games already displayed in the menu

will be red in the game list.

To adjust the price, touch the credit value

next to each game.  Each touch will rotate

the price from 25¢ (1CR), to 50¢ (2CR), to

75¢ (3CR), to $1 (4CR), to $1.25 (5CR), to

$1.50 (6CR), to $1.75 (7CR), to $2 (8CR),

and back to 25¢ (1CR).

Hi Scores Menu

View/Clear Hi Scores

Use this menu to manage hi scores.  The

first screen allows you to select a particular

game to edit or clear all scores for all games.

To Enter This Screen, Touch

“View/Clear Hi Scores” on the

Hi Scores Menu and Choose a

Game Name

Touch “Clear All” to remove all high scores

or “Clear One” to remove a particular score

after selecting it from the list.

13                                                           MEGA TOUCH FORCE UPRIGHT OWNER’S MANUAL                                      PM0382-07

manuals/manuals_Support_Center_Force_20Upright_PM0382_07_20FORCE_20Upright_20manual_pdf-html.html